All Questions
Tagged with game-engine audio
26
questions
0
votes
0
answers
18
views
Syncing 2D audio to game map
I'm basically making a rhythm game in upbge 3.6 where the player will have to tap to the rhythm of the song. I was able to make a map for the song, but everytime I try and play it, the song is ...
1
vote
1
answer
133
views
Game Engine lags when activating sound with keyboard
I have a basic character set up in an FPS style game I am building. When the player presses W to move forward, I want the game engine to play a walking sound. However, when I link the W keyboard ...
0
votes
1
answer
209
views
How do I make a walking and running sound?
I have the sounds, and I have done so when I hold w it starts the walking sound and when released stops.
But when I have done wshiftcollision the run sound overlaps the walking sound:
0
votes
1
answer
380
views
How to randomize audio
I am making a third person shooter and I have three different lazer sounds. I want to figure out how to make it so every time I click it plays a different lazer noise.
0
votes
1
answer
339
views
Sound won't play from Python script
I get the error AUD_FileFactory: File couldn't be read. Other files from same path will work. Logic Brick works on the same file.
Using Blender 2.79 on Windows 7. ...
1
vote
0
answers
119
views
Smooth Music Transitions in the BGE?
I have several pieces of music in my game's scene I want to play based on an assigned number in a game property. However I don't want the transitions to be abrupt, but rather smooth (as in when the ...
1
vote
1
answer
181
views
Logic Bricks - Stop Sound Actuator
I can start the song by pressing the P key but I can not stop the song being played. Logic Bricks are very confusing.
0
votes
1
answer
309
views
(Blender Game Engine) Walk and Run cycle sound problems
This has not bothered me for a while. But when working on the finishing touches of my game I seem to rather have it fixed than to keep it that way.*
My problem is simple. When I walk the 'Walk'sound ...
1
vote
1
answer
325
views
BGE - How do I make an sound stop when pressing a key, then start again when releasing it?
Basically, I have an airplane and an engine sound. What I'm trying to do is have a steady sound when flight is normal (always -and- motion, speed 5) then change the pitch when I speed up or slow down ...
2
votes
1
answer
418
views
BGE How to change a music loop in the middle of a game?
I'm trying to create my first maze game. I have a "looping" music triggered by an Always sensor and I would like to change this music for another one once the player goes through a door. How can I do ...
0
votes
2
answers
531
views
No sound after export blender game in .exe? How to export with sound?
How to export blender game in .exe with game sound? I created a basic game but it exported with no sound.
0
votes
1
answer
58
views
Background music doesn't play after restarting game
My game has an always sensor connected to a sound actuator that plays the background music. After dying, you have the option to restart (which uses a basic game actuator restart). After restarting, ...
0
votes
1
answer
74
views
Blocking 3D audio in Blender Game Engine
Is there a way to 'block' or stop 3D audio so that in one room I can hear it but in another besides it I can't without ending it?
0
votes
1
answer
414
views
Blender's Sound actuator 3D sound without pitch change
I want to use a certain sound in my game, but the object that is using it is moving quite fast. If it passes by the camera the pitch changes dramatically. I know that this is a natural effect, but it'...
0
votes
1
answer
83
views
Why don't I hear sound?
I made this code to control the sound of my car in a game very specifically:
...