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5 questions with no upvoted or accepted answers
2 votes
0 answers
163 views

Unapplied curve modifier not applying after export?

This is my conveyor belt in game. its actually translating instead of rotating around the middle in a chainlike fashion, which it is doing in blender. I did this by moving the bone, and it rotates the ...
Aidan Pallian's user avatar
2 votes
0 answers
1k views

most simple way to drive shape keys in python via armature object

I'll explain the steps to reproduce the most simple example to allow to update a shape key value from python within the game engine. This is supposedly only possible through an armature object. start ...
turingmachine's user avatar
0 votes
0 answers
33 views

attach multiple unwrapped objects for wings for video game to rig

I am trying to make wings for a video game, what may be the best workflow to join the feathers to the wing structure and not the main body as they will be separate in-game? Thanks!
JdesignJ's user avatar
0 votes
2 answers
72 views

How can I move my character's foot in the direction I chose with a key input?

I'm trying to make a game with some aspects similar to octodad but for this to work I need something that will allow me to move my characters foot in the direction I chose with a key input, it may ...
struggling artist's user avatar
0 votes
0 answers
610 views

How to add a Jiggle Bone in Blender Game Engine?

Basically, I want to add a jiggle bone in the blender game engine. I have tried to use a jiggle bone method that works in Blender Internal with a cloth simulation, however, when I place that method ...
WhovianBron3's user avatar