Basically, I want to add a jiggle bone in the blender game engine. I have tried to use a jiggle bone method that works in Blender Internal with a cloth simulation, however, when I place that method inside the BGE, it does not play back.
How would I add a jiggle bone inside BGE? Is this because BGE doesn't support any way to make jiggle bones, or that the game engine is not playing back anything?