I'm trying to make a game with some aspects similar to octodad but for this to work I need something that will allow me to move my characters foot in the direction I chose with a key input, it may seem simple but I'm a bit of a noob.
2 Answers
I am new as well. But i am pretty sure you would not create the event in blender, but a game engine.
To explain, in Blender you would create an animation of, lets say a swinging sword, and save that animation to your model.
Now that your model has an animation you would load your model into a game engine (such as Unity or UE4) and in the game engine you would setup your input handler (When i click, play swinging sword animation)
Like I said, I am new as well so I probably need someone to confirm.
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$\begingroup$ They already know they need the game engine - the question is tagged with 'game-engine'. $\endgroup$ Commented Mar 20, 2018 at 16:49
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i figured it out, all i needed to do was put a copy location constrsaint on an empty and map that empties movement to my key (;