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This is my conveyor belt in game. its actually translating instead of rotating around the middle in a chainlike fashion, which it is doing in blender. I did this by moving the bone, and it rotates the chain. the curve is not applied, because i noticed if i apply it it will translate instead of rotating. how do i fix this?

enter image description here

this is what i want:

enter image description here

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  • $\begingroup$ Does anyone have an answer? $\endgroup$ Commented May 14, 2015 at 0:26
  • $\begingroup$ I'm not totally sure what you need help with . . . ? $\endgroup$
    – J Sargent
    Commented May 14, 2015 at 1:24
  • $\begingroup$ It's not import in. To unity correctly. Because i didn't apply the modifier, but when j apply it it stops doing the conveyor belt affect. $\endgroup$ Commented May 14, 2015 at 10:50
  • $\begingroup$ That is the expected behavior . . . you will need to find a way to animate it with all modifiers applied $\endgroup$
    – J Sargent
    Commented May 14, 2015 at 13:46
  • $\begingroup$ Well how can i do that? Can you string a few gif's for me? $\endgroup$ Commented May 14, 2015 at 21:07

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