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0 votes
1 answer
35 views

How can I update the animation line of bone's transformation in UPBGE with python code?

My concept is about extending the animation line dynamically by changing the bones' transformation in necessity in loop for one character that is rigged with bones for a whole game. That means, the ...
blendpro's user avatar
  • 111
0 votes
0 answers
33 views

attach multiple unwrapped objects for wings for video game to rig

I am trying to make wings for a video game, what may be the best workflow to join the feathers to the wing structure and not the main body as they will be separate in-game? Thanks!
JdesignJ's user avatar
3 votes
1 answer
484 views

Rig Tank Track & Spinning for Game (Without Curve)

I'm currently rigging the track like the picture below. Am I doing wrong? I want the track spinning around whenever I move the Y AXIS of the Root bone. Don't mind the tyre, I just want to know how the ...
Yogi Septiargy's user avatar
1 vote
1 answer
86 views

Unnecessary stuff in animation

I've never rigged a character so bare with me in what I am gonna ask. I've been given a rigged character with animations. It works fine. I want to clean it up a bit by deleting things I don't need. ...
Lev's user avatar
  • 947