All Questions
Tagged with edges geometry-nodes
45
questions
2
votes
2
answers
116
views
How can I make the edge geometry fully join?
I want to convert edges into steel frames and ensure they are connected. On the left is a default cube with Geometry Nodes - the problem is that the new geometry of beams/edges doesn't fully join like ...
0
votes
0
answers
34
views
How can I rotate the face normals in this way in geometry nodes?
How can I rotate the face normals in this way in geometry nodes?
3
votes
2
answers
116
views
Geo Nodes - Mark selected Edges Sharp
I am selecting edgeloops with Geometry Nodes based on index and the Preview node shows me the expected behavior, it marks the two loops I'm aiming for.
However, now I want to set those two edge loops ...
4
votes
3
answers
365
views
How can I separate curve from profile using Geometry Nodes?
How can I separate curve from profile like shown in the example image below?
1
vote
2
answers
89
views
How can i extrude or scale bottom of an object along it normal using Geometry node
I'm stuck in a problem where I can't figure out how to extrude the bottom of an object in the way shown below. I'm new to blender geometry node, been trying Set Position, Extrude Mesh and Scale ...
5
votes
1
answer
124
views
Geometry Nodes - Vertex Group to Edge path (Curve)
Is there any way to get edge path (curve) from Vertex Group ?
But obviusly geometry nodes setup of mine gives me not what I want.
0
votes
1
answer
54
views
Output edge selection in geometry nodes?
I want to procedurally select edges, based on their position criteria, and store that selection for later.
But can selection be an output attribute?
If not, is there any way to just output a visual ...
0
votes
0
answers
39
views
How can I select edge loops in a mesh using geometry nodes?
In my scenario, I have a few stacks of edge loops bridged together and am seeking a way to select a specified loop using geometry nodes to perform transformations on.
A mesh I am working on which ...
1
vote
1
answer
122
views
Controlling thickness of node-generated concentric rings
These 36-segment concentric rings are formed from node-generated, circular edge loops. The planes between them aren't — I've bridged the edge loops myself — but the edge loops are procedural. Below ...
2
votes
2
answers
150
views
Geometric nodes - How to set/offset position of a specific edge's vertices
How can I set/offset position of vertices of specific edge?
In the follow example given a plane with 9 faces. When setting a value in the node "Integer: Index of edge", the two vertices ...
2
votes
1
answer
109
views
Is there a method to shift vertices along an edge loop while maintaining their spacing?
In my scenario, I have a horizonal edge loop with equally spaced vertices along it. I am seeking a way to shift the vertices around the loop path where they maintain their spacing.
In this cube ...
1
vote
1
answer
164
views
Subdivide and fold selected mesh edges by a fixed angle along the edge normal with geometry nodes?
With a fair amount of help from this community, I've figured out how to align instances along edges -- and get wonderful 3d prints in the process. Which brings me to the current challenge. With the ...
3
votes
1
answer
97
views
Smallest/biggest edge in a mesh - How would one select or get the position of the 2 vertices that make up the smallest/biggest edge of a mesh in GN?
My initial idea was that maybe there was a info node for that, but I don't think there is...
So, then I thought that maybe it could be done using raycasts? That go off on each vertex and the two first ...
2
votes
1
answer
95
views
Dyamically Keep Edge-Aligned Instances a Fixed, Specified Distance From Main Geometry Edge Vertices Using Geometry Nodes
I have three sets of Instances on Points, where the “Points” are the midpoints of the main geometry edges (Mesh to Points node > Edges).
All three sets of Instances are now successfully oriented ...
3
votes
1
answer
222
views
Use Geometry Nodes to Align Instances Along Mesh Edges with Instance Z-Axis Always Aligned to Perpendicular Ajacent Faces?
I'm using Geometry Nodes to to instance two meshes onto another mesh, here an icosphere to start out, such that I can develop sets of modular 3d printable "Hubs" and "Struts" that ...