All Questions
3
questions
1
vote
1
answer
164
views
Subdivide and fold selected mesh edges by a fixed angle along the edge normal with geometry nodes?
With a fair amount of help from this community, I've figured out how to align instances along edges -- and get wonderful 3d prints in the process. Which brings me to the current challenge. With the ...
2
votes
1
answer
95
views
Dyamically Keep Edge-Aligned Instances a Fixed, Specified Distance From Main Geometry Edge Vertices Using Geometry Nodes
I have three sets of Instances on Points, where the “Points” are the midpoints of the main geometry edges (Mesh to Points node > Edges).
All three sets of Instances are now successfully oriented ...
1
vote
0
answers
30
views
Geometry Nodes: Instance per edge and orient/scale instances to edge length [duplicate]
I am trying to have one instance per edge, and have that instance stretch from each point on the edges. I've almost got it working via Transfer Attribute, but it's not able to pull exact distances, as ...