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how to do a vertex merge after a split
why is one of these vertices joined correctly and the other is not?
they are both in group B Is there another way I could do the same thing?
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Intersect edges in geometry nodes
Sverchok nodes have node: "Intersect Edges", which create vertex on intersetion edges (in one object), like on the picture below:
Is it possible for Blender 3.1 or 3.2 to get this solution ...