All Questions
Tagged with edges geometry-nodes
45
questions
10
votes
1
answer
1k
views
Geometry Nodes Terrain LOD system. Stiching holes on LOD borders
Currently I'm trying to develop an LOD (Level of detail) system for a terrain mesh based on geometry nodes.
I use a Separate Geometry node to split a grid into circular LOD regions and subdivide the ...
7
votes
1
answer
1k
views
Access edge data in Geometry Nodes
I would like to mark certain edges with custom data, similar to Vertex Groups, and import that Selection into my Geometry Nodes setup to operate on only those specified edges.
This is already possible ...
5
votes
2
answers
1k
views
Geometry nodes, how to select the boundaries of mesh islands?
is it possible to select only the outer boundaries of these meshes using geometry nodes?
blender 3.6+
5
votes
1
answer
124
views
Geometry Nodes - Vertex Group to Edge path (Curve)
Is there any way to get edge path (curve) from Vertex Group ?
But obviusly geometry nodes setup of mine gives me not what I want.
5
votes
1
answer
3k
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Edge Vertices Node: How does it work?
Here is the description of the node in the manual:
https://docs.blender.org/manual/en/3.1/modeling/geometry_nodes/mesh/edge_vertices.html
Here is the node, and another mentioned in the same ...
4
votes
3
answers
365
views
How can I separate curve from profile using Geometry Nodes?
How can I separate curve from profile like shown in the example image below?
4
votes
2
answers
1k
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Affect only vertices with more than 2 edges in Geometry Nodes
I want to build a road in Geometry Nodes. For that I want the the input to be a mesh line. The Line follows the Path of the road.
I want the node tree to "see" junctions, AKA vertices with ...
4
votes
1
answer
393
views
Geometry nodes, how to flat mesh islands on z axis
I have these mesh islands, I need these inner boundaries to be flat on the Z-axis, the Z position of each inner boundary should be an average of each island position.
I tried using Accumulate field ...
4
votes
1
answer
1k
views
Delete edges on the top of geometry in geometry nodes
I want to delete the edges at the top of the geometry.
I took 2 screenshots: the first is the geometry I made and the second is the one I want at the end. I deleted the edges using the position node, ...
4
votes
1
answer
1k
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How can I delete edges/edge loops that are on a mostly flat surface using geometry nodes?
Here is an example image. I want to have one big face here instead of the many edges - is there a way to delete them using geometry nodes?
In Edit Mode I would use Limited Dissolve for this, but with ...
3
votes
2
answers
116
views
Geo Nodes - Mark selected Edges Sharp
I am selecting edgeloops with Geometry Nodes based on index and the Preview node shows me the expected behavior, it marks the two loops I'm aiming for.
However, now I want to set those two edge loops ...
3
votes
1
answer
1k
views
Geometry Nodes: Instance And Align Mesh Along Edge?
I have created these two elements (as individual objects):
I have also created an Icosphere (and modified it a bit) to use as a guide/lattice for structure.
I would like to create a Geometry Nodes ...
3
votes
1
answer
97
views
Smallest/biggest edge in a mesh - How would one select or get the position of the 2 vertices that make up the smallest/biggest edge of a mesh in GN?
My initial idea was that maybe there was a info node for that, but I don't think there is...
So, then I thought that maybe it could be done using raycasts? That go off on each vertex and the two first ...
3
votes
1
answer
222
views
Use Geometry Nodes to Align Instances Along Mesh Edges with Instance Z-Axis Always Aligned to Perpendicular Ajacent Faces?
I'm using Geometry Nodes to to instance two meshes onto another mesh, here an icosphere to start out, such that I can develop sets of modular 3d printable "Hubs" and "Struts" that ...
3
votes
1
answer
131
views
Creating Faces from Edges for an n-shaped object
I've recently started a project, for which I need some help.
What am I doing? I have a .csv containing real world coordinates(in decimal) in order to build a certain shape.
As of now, I've managed to ...