Questions tagged [camera]
The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.
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Combine depth images from two cameras using the world matrix
In my simple scene I have a very simple model and two cameras. From each camera I know the external parameters Pi (from bpy.data.objects['Cam0'].matrix_world) and ...
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How can I analyze whether my camera is looking up/down?
The question is exactly the same as the title: How can I analyze whether my camera is looking up/down? :)
A bit of explanation: I am writing a script that handles both 3rd and 1st person view, and ...
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Multiple scenes and material with pass index
I am trying to create the effect where something is bigger on the inside than on the outside, just like the Doctor Who's Tardis.
I have two scenes, one inside which is just some objects and one ...
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Import camera information from Sketchup
Is there a way to import Sketchup scenes into Blender as cameras?
I can get the geometry into Blender without any problems; my issue is that I'd also like to bring along the scene viewpoint as a ...
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Orthographic camera mirrored in viewport?
I'm trying to render a building using an orthographic camera. The first side of the building works fine, but when I mirror the camera to the other side of the building the camera is in the right ...
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How can I create an orthographic render similar to the Portal 2 promotional videos?
Some of the Portal and Portal 2 promotional videos have a 2D/3Dish world in an orthographic/isometric view.
I know how to set the camera to orthographic in Blender, but how would I go about creating ...
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How to set a principal point for a camera
Pinhole camera model includes a principal point (just to be clear, it appears here: http://en.wikipedia.org/wiki/Pinhole_camera_model)
Is there a way to set these camera param s.t. it will be used ...