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1 vote
1 answer
10k views

What are "Leaf" bones? (Collada import question)

I was wondering - there is an option called "Fix Leaf Bones" when importing Collada format. Do you know, what exactly these Leaf bones are? Also, if there is some expert able to tell me what the ...
MartinK's user avatar
  • 199
3 votes
1 answer
721 views

Trying to add muscle to a 3d skeleton model

I have a 3d model of a atlasaurus that I imported to blender as a .obj file and it comes up, but I do not know how to add muscle to the existing static skeleton. I have searched online and all of the ...
Misha Rogers's user avatar
0 votes
1 answer
2k views

Imported fbx with armature behaves weird in blender

I tried to import a posed model from dazstudio into blender but somehow the armatures are pretty messed up. Any help is appreciated! >.< This is in dazstudio: This one is in blender: I tried to ...
Shawn's user avatar
  • 1
1 vote
0 answers
256 views

Collada Importer Issues: Missing Bones

Whenever I import Collada/DAE files into Blender, they're always missing bones. However, if I import them into Maya, the bones are clearly there. Would anyone know what causes this and any solutions ...
N-cognito's user avatar
0 votes
0 answers
26 views

How can I merge into parts from this CAD model I imported? [duplicate]

I imported a STL CAD file, and what I want to do is form a small number (in the 10s) of discrete parts, so that I can attach bones and animate. I am new to Blender aside from a few tutorials so please ...
JDS's user avatar
  • 101
2 votes
0 answers
462 views

What's the correct way to import animations with node bones

I am coding a Blender Ogre importer for Ogre 1.10. I want to import the animations from the .skeleton but ogre and Blender bones are different: Ogre: A bone is a Node Have an offset from parent (...
lamogui's user avatar
  • 21
1 vote
0 answers
730 views

Correcting bone orientation in Python

I'm working on an importer from a game format, using an existing MaxScript for reference. So far things have been working out pretty well, but I was wondering what the best way to solve this issue is:...
Frohman's user avatar
  • 11
1 vote
0 answers
608 views

bones not importing in to unreal engine properly

Im trying to import/export my model into Unreal 4, but when it imports some bones collapse back into the spine bones. Has anyone experienced this problem and does anyone know how to fix it? I've ...
Gundam Grave's user avatar
1 vote
0 answers
580 views

Baking pose in Blender

I have exported a model from DAZ, and I am fighting with the export options. I would like to bring in the bones. When I import my fbx file, it looks like this in Blender: When I click the "Pose" ...
Johann Hesters's user avatar

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