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Scale issue when opening glb export in gltf-viewer

When I import my glb export to gltf-viewer it gets enormous, scale issue, I need to use such animated character from Mixamo for an AR project. Would really appreciate some help, Link for 3D animated ...
Aaron Cachia's user avatar
1 vote
0 answers
730 views

Correcting bone orientation in Python

I'm working on an importer from a game format, using an existing MaxScript for reference. So far things have been working out pretty well, but I was wondering what the best way to solve this issue is:...
Frohman's user avatar
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