slides of a presentation about cross-platform mobile app development I gave at MobileTechCon 2010 in Mainz (Germany). Links and additional information on the related blog post at http://HeikoBehrens.net/2010/10/11/cross-platform-app-development-for-iphone-android-co-—-a-comparison-i-presented-at-mobiletechcon-2010/
The document summarizes a Java Emerging Technology (JET) conference held in September 2008. It provides outlines and details on sessions covering topics like Java 7 features and timelines, the EasyB behavior-driven development framework, Scala as an object-oriented functional language, Groovy as a dynamic language, Grails as a web application framework, developments in J2ME, and the Android mobile platform. Examples of code were provided for many of the sessions to demonstrate the technologies.
Practical example of implementing and evolving a simple DSL in Groovy, to drive a robot rover on the planet Mars.
Capistrano для деплоймента PHP приложений Capistrano is a tool for deploying PHP applications. It allows deployments to be done with a single command. Capistrano handles tasks like updating files and databases, creating files/folders/symlinks, file permissions, cache clearing, and rolling back if errors occur. Common methods for deployment include FTP clients, version control hooks, Phing, shell scripts, and Rsync. Capistrano uses SSH and works with version control systems like Git, SVN, and Mercurial. It manages releases by creating dated directories and symlinking the current release. Custom tasks can be added to handle additional deployment steps.
Presentation given during the phpDay 2014 in Verona. It's about how to build durable web apis based on the experience gained at Namshi while we were developing our SOA architecture
This document provides an overview of IBM DB2 Embedded SQL for PHP. It discusses what embedded SQL is, provides PHP code examples of how to connect to a database and execute queries using embedded SQL, and lists some key features of how embedded SQL is implemented in IBM DB2, including the use of static SQL. It also mentions that the db2_embsql PHP extension provides support for embedded SQL in PHP.
These are my slide from talk at PHPDay in Verona 20014. Forget about classic website where UX is not so important. We are living in time where usability is one of the important thing if you are building some business client oriented web service. In locastic we are working on CRM that is based on Symfony2 as backend and AngularJS as frontend solution. How to connect this two frameworks? What are best practices? What are disadvantageous? How to take best from both worlds? These are topics I will cover in my talk with real examples.
An internal presentation given to the tech team at Namshi: thoughts on our 2013 and what to expect in 2014. If you looking to team up with a bunch of passionate nerds...have a look and join the crazy boat! http://namshi.com/ http://tech.namshi.com/
AMD (Asynchronous Module Definition) is JavaScript's missing module system for the browser. It's a cosmos of interoperability, efficient loading, dependency resolution, code optimization, etc. At excentos we're using it as part of the Dojo Toolkit to organize our single-page product advisor web apps. I will give a short introduction to the concept and some tools and I'm going to explain why everyone with a reasonably-sized code base should adopt it.
1. The document analyzes obfuscated JavaScript exploitation using the process debug manager extension of Microsoft Visual Studio. 2. This extension allows tracing of JavaScript behavior like function calls and property changes during execution, which can help analyze sophisticated attacks using techniques like binary encoding and obfuscation. 3. The debugging extension provides a higher-level view of the scripting environment compared to traditional low-level debuggers, helping bridge the "semantic gap" between the kernel/user modes and the web application layer.
This document discusses user authentication in Django. It covers setting up authentication with Django's auth application, creating user and profile models, adding login and registration views and templates, and restricting access with decorators. The key points are: - Django's auth app provides user authentication functionality out of the box, including user models, permissions, and form/view tools. - Additional user profile attributes can be added by creating a profile model with a one-to-one relationship to the user model. - Registration is implemented with forms bound to the user and profile models, and a view to process registration and save to the database. - Login functionality includes a form, view to authenticate and log in a user,
Mathilde Lemée & Romain Maton La théorie, c’est bien, la pratique … aussi ! Venez nous rejoindre pour découvrir les profondeurs de Node.js ! Nous nous servirons d’un exemple pratique pour vous permettre d’avoir une premiere experience complete autour de Node.js et de vous permettre de vous forger un avis sur ce serveur Javascript qui fait parler de lui ! http://soft-shake.ch/2011/conference/sessions/incubator/2011/09/01/hands-on-nodejs.html
DEF CON 23 You may ask; "why would Apple add an XPC service that can create setuid files anywhere on the system - and then blindly allow any local user to leverage this service?" Honestly, I have no idea! The undocumented 'writeconfig' XPC service was recently uncovered by Emil Kvarnhammar, who determined its lax controls could be abused to escalate one's privileges to root. Dubbed ‘rootpipe,' this bug was patched in OS X 10.10.3. End of story, right? Nope, instead things then got quite interesting. First, Apple decided to leave older versions of OS X un-patched. Then, an astute researcher discovered that the OSX/XSLCmd malware which pre-dated the disclosure, exploited this same vulnerability as a 0day! Finally, yours truly, found a simple way to side-step Apple's patch to re-exploit the core vulnerability on a fully-patched system. So come attend (but maybe leave your MacBooks at home), as we dive into the technical details XPC and the rootpipe vulnerability, explore how malware exploited this flaw, and then fully detail the process of completely bypassing Apple's patch. The talk will conclude by examining Apple’s response, a second patch, that appears to squash ‘rootpipe’…for now.
DEPRECATED-Please see http://www.slideshare.net/adamculp/foundations-of-zendframework for updated version. For this talk Adam Culp will cover a basic intro to Zend Framework 2 (ZF2) and how to use the foundational pieces. We will discover how to get a Zend Framework 2 application up and running quickly using GitHub, Composer, and the Zend Framework 2 Skeleton Application. Then we will leverage the Zend Skeleton Module to introduce adding modules to a Zend Framework 2 application. We will also cover basic usage of the ZF2 module manager, event manager, service manager, and database components. Adam will also introduce some useful resources to help attendees continue learning on their own. The goal of the talk is to give attendees enough information to be able to get a jump start into using ZF2.
This document discusses IzPack, an open source installer toolkit for Java applications. It provides an outline and overview of IzPack features such as cross-platform compatibility, a declarative XML-based descriptor format, compiler to build installers from descriptors, customizable GUI panels, and conditions and variables. The document demonstrates how to build an installer for GlassFish and highlights IzPack's history and community.
Spring Camp 2013 / Track B Session 2 Java Configuration은 Spring 3.0과 함께 등장했습니다. 초기에는 '이게 뭐야?' 싶은 정도로 제대로된 모습을 갖춘 상태가 아니었습니다. 뒤돌아보면 스프링 1.0 시절의 XML을 보는것 같았지요. (웃음) 하지만 3.1이 발표되며 상황이 바뀌었습니다. XML 설정을 대체할 정도로 성장했을 뿐만 아니라 더 많은 것들을 할 수 있게 되었거든요. 이 시간에는 Spring을 사용하는 대표적인 예제 PetClinic(https://github.com/arawn/spring-petclinic)을 Java Configuration으로 재구성한 모습을 코드로 보여드립니다. 그리고 제가 보는 Java Configuration의 매력요소를 공유합니다.
The document is a slide presentation on mastering Node.js. It introduces Node.js and its architecture, uses cases like at LinkedIn and eBay, and two-way communication using Socket.io. Node.js is described as a JavaScript runtime environment for building fast and scalable network applications. It is single-threaded and event-driven, handling requests asynchronously through an event loop. The presentation demonstrates how to create TCP servers and clients in Node.js, and use Socket.io for real-time communication between client and server through event emitters and callbacks.
The document provides an overview of the Java Virtual Machine (JVM) and how Java code is executed. It discusses how source code is compiled to bytecode, loaded by the classloader, and initially interpreted. It then describes how the just-in-time (JIT) compiler optimizes bytecode by compiling it to native machine code. Various JIT optimizations like inlining, unrolling, and scalar replacement are also summarized.
Presented June 8, 2012 (Online) at the 'Access by Touch: Delivering Library Services Through Mobile Technologies' conference sponsored by Amigos Library Services. Description: By the end of 2012, it is expected that more than 80% of the world’s population will have access to a smartphone. Your library users will assume that your library can be accessible from anywhere, at any time, and on any device. Now is the time to be ready! During this webinar, you will: - learn what a mobile framework is. - acquire best practices in mobile Web development. - understand the various technologies (HTML, CSS, JavaScript) and how they work together to build mobile Web apps. - recognize the differences between native and web apps. - have an opportunity to continue to work with Chad after the webinar to demonstrate what you learned. - gain access after the webinar to a free Web server so you can see your mobile Web app live.
With the upcoming release of Windows 8, Microsoft decided to bring HTML+Javascript into the world of Windows-platform application development as a first-class citizen. But make no mistake, this isn’t an attempt to somehow subvert Web developers—it’s more about enabling Web developers to leverage those skills in building “native” Windows applications running on the Windows 8 laptops, desktops, and slates. In this presentation, we’ll go over the basics of building a Windows 8 app using HTML and JavaScript, including a brief overview of what’s possible—and what’s not—for the Web developer seeking to “go native” on Windows.
Slides from a presentation I gave at these conferences: — Big Design — Front Porch — Thunder Plains — Web Afternoon I co-presented at Big Design with Matt Baxter. http://twitter.com/mbxtr
The document summarizes key aspects of building Firefox OS to address issues with the mobile web. Firefox OS is Mozilla's attempt to make the web a first-class citizen on phones and tablets by starting with the web stack rather than trying to add the web to an existing OS. It has launched in several countries and aims to be an affordable alternative to feature phones and closed platforms. The architecture is based on Linux, Gecko, and web technologies. It provides predictable HTML5 support and addresses performance, fragmentation, security and hardware access through its design and web APIs.
Vineet Kumar proposes developing a cross-platform emulator for Phonegap applications. The emulator would allow testing Phonegap apps directly in a web browser by simulating mobile hardware using JavaScript, jQuery, Flash and other technologies. It would modify Phonegap's APIs to pass values from the simulated components to the app for testing, rather than accessing true native mobile APIs. This would simplify the development and testing process for cross-platform mobile apps without requiring heavy native mobile SDKs.
This document compares native applications, web applications, and widgets for mobile devices. Native applications have direct access to device features but must be developed for each platform. Web applications can be written once and deployed anywhere but run inside the browser without direct device access. Widgets combine the cross-platform capabilities of web applications with the ability to access device features and run standalone like native applications.
Extended version of my "Making your site mobile-friendly" talk, including a short look at native applications vs web apps, for the UKOLN DevCSI event "Developing for Mobile Applications in Education" in Reading http://www.ukoln.ac.uk/events/devcsi/mobile_applications/
Андрій Вандакуров Team Lead та Senior Developer у ELEKS Наскільки круто бути фронтенд розробником і які задачі вже можна вирішувати знаючи тільки JavaScript, HTML и CSS. Тулзи, підходи і технічки; можливості сучасного фронтенда (клієнський та серверний код, роботи та візуалізація данних).
The document provides an overview of various web technologies including: - Fundamental technologies that formed the foundation of the early web such as HTML, URIs, and HTTP. - Real-time communication technologies like WebSockets and WebRTC that enable features like video chatting. - Client-side storage options including LocalStorage, IndexedDB, and PouchDB. - APIs that enable richer user experiences such as the Full Screen API, Page Visibility API, and Vibration API. - Styling techniques like CSS shapes, blend modes, and 3D transforms. - Web component specifications like Custom Elements and Shadow DOM. - Options for building different types of applications including desktop apps, TV apps,
This document discusses various topics related to developing web apps, including HTML5, responsive design, touch events, offline capabilities, and debugging tools. It provides links to resources on HTML5 features like media queries, SVG, web workers, and the page visibility API. It also covers techniques for adapting content like responsive web design, progressive enhancement, and server-side adaptation. Mobile browser stats and popular devices on Douban are mentioned. Frameworks like Bootstrap and tools like Weinre for debugging mobile apps are referenced.
This document discusses various techniques for making web applications work offline and with unreliable network connections, including: - The application cache manifest which allows specifying cached resources to work offline - Issues with the current manifest specification and potential enhancements - The window.applicationCache API for caching resources and monitoring cache status - Detecting online/offline status using the navigator.onLine property In 3 sentences or less, it summarizes approaches for offline web applications using the application cache manifest, applicationCache API, and navigator.onLine property.
This document discusses HTML5, mobile web, native, and hybrid mobile app development platforms. It provides an overview of each approach and compares them. Key frameworks for HTML5 development are also reviewed, including jQuery Mobile, Sencha Touch, and Trigger.io. Considerations for choosing a platform like supporting multiple devices and iteration speed are examined. The document aims to help make sense of the different mobile development options.
The document summarizes the webOS mobile operating system and app development environment. It discusses what webOS is, the Mojo framework, the SDK, and walks through the structure and features of the Sorting Thoughts app as an example. It also covers the app submission process and distribution through the app catalog.
This document discusses how to create mobile apps that feel native using only web technologies. It covers supporting features in Mobile Safari like local storage, CSS3 features, and geolocation. It recommends using web technologies over native due to quicker iteration times. Specific techniques covered include detecting browser type, adding home screen icons, startup images, going full screen, and viewport settings. The document also discusses frameworks like jQuery Mobile but notes native DOM APIs may be sufficient. It covers input features, touch vs click, animations, locking orientation, and performance tips. It acknowledges limitations of Android and webOS and recommends testing on actual devices. Finally, it discusses hybrid mobile frameworks like PhoneGap and Titanium that allow developing for multiple platforms using one code
PhoneGap (aka Cordova) is a cross-platform framework for developing mobile apps using standard web development tools like HTML, CSS, and JavaScript. Join Troy Miles to learn how to create mobile apps with PhoneGap by building a simple but full-featured app during this hands-on class. Troy explores PhoneGap’s important capabilities, including GPS, camera, and audio recordings. Because JavaScript has a reputation as a somewhat difficult language, Troy teaches techniques for keeping your code robust and clean. To give your app the appropriate look and feel for the device on which it is running, the class will use the open source Chocolate Chip UI framework for testing. Troy shares ways to debug the code by running it as a web app, using browser development tools, or as a phone app, using the Chrome browser’s remote debugging features. Leave with the basics you need to start building your own cross-platform mobile apps.
This document discusses web apps versus native apps for iPhone and other mobile platforms. It covers key differences like programming languages used, app distribution methods, and costs. It also explores using HTML5 to build web apps that work across different mobile platforms without needing separate native apps. Finally, it provides tips for optimizing web apps for iPhone, including viewport settings, touch icons, and using libraries like jQTouch to create an iPhone-like user interface.
This document summarizes the differences between developing native Android apps and developing apps using HTML5. It discusses that native Android apps have the best user experience and performance but are more expensive to develop, while HTML5 apps can be lower cost but have lower performance. It also covers technologies like geolocation, web sockets, and responsive design that help make HTML5 more full-featured for mobile. Overall it analyzes the tradeoffs between platforms for different types of apps and use cases.
This document discusses building HTML5 apps with native capabilities for BlackBerry devices. It outlines various HTML5 APIs that can access native device features like geolocation, accelerometer, notifications and more. It also describes how to create custom WebWorks APIs that extend HTML5 functionality by connecting to native device APIs for BlackBerry OS, Tablet OS, and BlackBerry 10. Resources provided include documentation, code samples, and details on the WebWorks SDK and roadmap.
The document discusses building mobile web applications using HTML5. It covers topics like HTML5 features that are well supported on mobile browsers like forms, communication, canvas, geolocation, audio and video. It provides examples of using CSS3 for styling, animation and media queries for responsive design. It also discusses utilizing HTML5 APIs for advanced interactions, graphics, offline support, performance and accessing device capabilities.
This document discusses approaches to web development for mobile devices. It begins by noting the increasing importance of the mobile web. It then examines three approaches: 1) Doing nothing and hoping modern mobile browsers can handle desktop sites, 2) Creating a separate mobile site, and 3) Having a single adaptive site that refactors content for different screens using fluid layouts, progressive enhancement and media queries. The document dives into techniques for adaptive design like viewport meta tags, touch events, and responsive images. It also notes remaining challenges like viewport interpretation and high-DPI screens lying about resolution.
abstract from http://2011.beyondtellerrand.com Modern web technologies and responsive design aim at a platform independent code base while promising first-class experience on any mobile device. Even though purely web-based approaches can achieve stunning results, they (still) cannot compete with their native counterpart regarding platform features and integration. In this talk, I will show you how we can use JavaScript to produce mobile apps that include features such as native UI, push notifications, sensors, and paid distribution. You can expect lots of live demos when I will compare the strengths and weaknesses of various frameworks.
This document discusses cross-platform mobile development using Eclipse. It highlights that mobile devices now have more computing power than NASA did in 1969. It also covers developing for the diversity of mobile platforms like Java, C#, and Objective-C. The document discusses object-oriented principles like statelessness and the app anatomy of views, cells, navigation, and entities/content providers. It also introduces a DSL for defining mobile apps and demos cross-platform mobile development.