Brian Moschel delivered this talk at the JS.Chi() April 2009 meetup. This talk provides an overview of Comet, also known as HTTP Push, covering how it works on the server and client, several implementation options, and using a new Comet API called Jabbify in an interactive demo.
Presented at the Yahoo! Web Development Summit in December 2007. Comet is the new name for the old trick of streaming events down to the browser from the server. This talk introduces Comet and shows how, despite the terrifying browser tricks needed, it's actually now very simple to build against.
HTTP/2 addresses limitations in HTTP/1.x by multiplexing requests over a single TCP connection, compressing headers, and allowing servers to push responses. It leads to more efficient use of network resources and faster page loads. While browser support is good, server implementations are still maturing and need to fully support HTTP/2 features like streams, dependencies, and server push to provide optimizations. Efficient TLS is also important to avoid delays in taking advantage of HTTP/2 performance benefits.
This document discusses how to get the most out of the webpagetest.org tool for testing website performance. It provides an overview of the metrics webpagetest measures like load times, bandwidth usage, and script execution. The document also shares links to examples of using scripting commands to test service workers and customizing domain names. Additionally, it promotes Patrick Meenan's GitHub projects for Cloudflare Workers that can optimize sites and mentions the bulk testing feature on webpagetest.org.
The document discusses strategies for improving front-end performance, especially for users on slow connections or mobile devices. It recommends dynamically adjusting content like images, scripts, and ads based on connection speed. Both client-side techniques using JavaScript and service workers as well as server-side methods like analyzing request headers and response times can help optimize the experience. Browsers are also intervening more aggressively to prioritize resources and content loading. The goal is to make websites faster and more usable for all users regardless of their network conditions.
Overview on why web performance matters, how to measure it and some discussion on 3rd-party content. Presented t the DC area Web Manager's Roundtable group on 12/7/2011.
The document is a report analyzing the performance of the website http://gpstrackingmart.com. The report found the website had a fully loaded time of 790ms. Images made up the largest portion of the total page size of 777KB. The report provided several recommendations to improve performance including properly sizing images, eliminating render-blocking resources, and reducing unused CSS.
This document discusses different methods for measuring website performance from both a synthetic and real-user perspective. It introduces the Speed Index metric for quantifying visual progress and compares the Speed Index of Amazon and Twitter. It also covers the Chrome resource prioritization and different challenges around visual performance metrics.
This document discusses 17 key web performance metrics across four categories: front-end user experience metrics, backend performance metrics, content complexity metrics, and advanced monitoring tips. It provides descriptions and average metrics for each, including time to title, time to start render, DNS time, connection time, asset weights, counts, and number of domains. The document emphasizes that measuring these metrics through continuous monitoring provides knowledge to optimize performance and improve the user experience. Advanced monitoring tips include setting service level agreements, defining performance issues, and automating alerts.
WebSockets allow for full-duplex and low-overhead communication between a client and server. They provide faster and more efficient transmission of data compared to traditional polling techniques. WebSockets are supported in modern browsers and enable use cases such as real-time updates in applications, online games, chat, and data streaming. Popular WebSocket libraries include Pusher and Socket.IO, which allow building WebSocket functionality into web and mobile apps.
The document discusses strategies for loading third-party scripts asynchronously to improve page load performance. It notes that the frontend accounts for 80-90% of end user response time and recommends loading scripts asynchronously using techniques like async, defer, and loading scripts at the bottom of the page. It also discusses tools for monitoring performance when third-party scripts are blocked.
With the HTML5 age a lot of new features came to help developers to create amazing apps and amazing user experience, one of these features is called web socket which provides new powers under the HTTP protocol.
Slides for my tutorial from Velocity 2014 on some of the more advanced features in WebPagetest. Video is available on Youtube: Part 1: http://youtu.be/6UeRMMI_IzI Part 2: http://youtu.be/euVYHee1f1M
Presentation from the June 28, 2011 National Capital Area Google Technology Users Group on some of Google's efforts to make the web faster.
HTTP/2 and Service Works are becoming more established, yet the SEO community lacks awareness of what they are what they may mean for us. A lot of us know we need to know about them but we manage to keep putting it off. However, for both of these technologies, the next 12 months are going to be the turning point where we really can't avoid learning more about them. Tom will provide and accessible introduction to both, with a focus on what they are, how they work and what SEOs need to know. If you have been scared of jumping in to them until now, this session will help get you up to speed.
Things to be aware of when you are measuring the performance of your web sites (both synthetic testing and Real User Monitoring).