My introductory speech for the University Hack Day in Dundee Scotland talking about how hacking came to be and what is a socially acceptable hack.
El documento describe cómo la informática ha revolucionado el trabajo en las empresas, comparando aspectos como la seguridad, el almacenamiento de datos, las comunicaciones y la publicidad antes y después de la llegada de la tecnología. Específicamente, señala que mientras antes se usaban candados, correo postal y buzoneo, ahora hay lectores de retina, correo electrónico, portales web y almacenamiento en discos duros, aprovechando la revolución que la informática ha supuesto en la forma de trabajar.
Participa en Andalucía es un proyecto andaluz que fomenta la participación ciudadana en la toma de decisiones municipales a través de nuevas tecnologías. La plataforma digital permite a los ciudadanos realizar propuestas para mejorar su calidad de vida en el municipio y estas pueden llegar a ser votadas en el pleno municipal si reciben suficiente apoyo. El proyecto busca mejorar la comunicación entre ciudadanos y políticos y dar libertad de expresión a la ciudadanía.
Este documento presenta las diapositivas de una reunión mensual de socios del Capítulo de Madrid de PMI. La reunión incluyó presentaciones sobre la gestión de PMOs en empresas distribuidas geográficamente y sobre la importancia de la comunicación oral en la dirección de proyectos. También se revisaron datos sobre el crecimiento reciente de PMI a nivel mundial, en España y en el Capítulo de Madrid. Se dio la bienvenida a nuevos socios y se anunciaron próximos eventos.
Diseño Web Rápido, Seguro, Barato Desde $160 Incluye: •Gestión de Noticias •Galería de fotos •Formulario de contacto •Información de la empresa (misión, visión, valores) •Agregar a buscadores principales bing, yahoo, google •Sliders (rotador de imágenes) •Geopocisionen google mapas. •Diseño adaptable a tabletas y a celulares •Tiempo de entrega: 2-3 días hábiles
Este documento presenta varios artículos sobre temas de liderazgo, ventas, parejas y desarrollo personal. El primer artículo distingue entre "ser" y "tener" una pareja, señalando que "ser" implica creación mientras que "tener" implica control. El segundo artículo argumenta que los objetivos de ventas deben ser altos para motivar a los vendedores. El tercer artículo habla sobre la importancia de estar vacío para escuchar a los demás. La publicación también presenta información sobre la Red Hispanoamericana
El documento desea a la persona un feliz año nuevo, prosperidad y felicitaciones para el nuevo año que comienza.
Atanasius Kircher (1601-1680) fue un jesuita alemán, científico, filósofo y teólogo, que quiso llegar al conocimiento universal de todas las cosas a través del saber clásico y también de los saberes ocultos: hermetismo, magia, aquimia, gnosis..
Este documento presenta un informe de pasantía realizado en la empresa de traducción e interpretación "San Pancracio Traductores e Intérpretes Públicos C.A.". Se describe la empresa, sus departamentos, personal y la experiencia de la pasante en departamentos como presupuestos, digitalización y gestoría.
Durante la Alta Edad Media, la Iglesia jugó un papel fundamental en la conservación de la cultura y el conocimiento antiguos al albergarlos en los monasterios. Los monjes copiaban y decoraban manuscritos a mano en los scriptoriums, usando pergamino y tintas hechas a base de plantas. Estos manuscritos religiosos, como los evangelios y libros de horas, ayudaron a preservar la sabiduría de la antigüedad durante este periodo de declive cultural.
La historia cuenta la historia de Dana Blessing, quien nació prematuramente a las 24 semanas de gestación y pesando solo 714 gramos. Los doctores dieron poco esperanza de supervivencia y advertencias sobre posibles discapacidades si sobrevivía. A pesar de las probabilidades, Dana creció sana y sin discapacidades evidentes. Años más tarde, Dana recordó el "olor a Dios" que la confortó durante sus primeros y difíciles meses de vida.
La obra La vida es sueño, escrita en 1635 por Pedro Calderón de la Barca, narra la historia de Segismundo, un príncipe polaco encerrado en una torre por órdenes de su padre el rey Basilio. La obra explora los temas de la realidad versus la ilusión y la responsabilidad individual a través del desarrollo del personaje de Segismundo.
This document provides guidelines for writing assignments using APA style, including formatting references in journals, books, and other sources. It discusses hanging indentation for reference lists, paraphrasing versus quoting, and including title pages, introductions, bodies, conclusions, and alphabetized reference sections. Formatting recommendations include using Times New Roman 12 point font and justifying to the left only. Abbreviations for U.S. states are also included.
Este documento describe los roles principales del proceso formativo virtual, analizando el rol del maestro y estudiante como actores clave. Explica que el maestro debe servir de guía para que los estudiantes adquieran los conocimientos, y enfocarse en facilitar el aprendizaje autónomo en lugar de solo transmitir contenido. También describe las características que debe tener un estudiante virtual como ser auto-motivado, comunicarse bien por escrito y comprometerse con su aprendizaje.
This document discusses the emotional power of brands and defines what constitutes a genuinely emotionally significant brand. It argues that while brands can offer psychological and social benefits, they are not equivalent to human relationships. Consumers are only loyal to brands that consistently provide a unique benefit, whether tangible or intangible. To be successful, brands must shape consumer expectations of benefit, not just elicit emotions through creative expression. True emotional branding is about creating brands that consumers perceive as psychologically or socially useful.
Christian Heilmann gave a talk on hacking and innovation at a university hack challenge. He defines hacking as altering systems to do what you want using available resources, and sees it as a way to have fun and drive unrestrained innovation. He encourages attendees to find something annoying with current systems and build workarounds. To hack effectively, one needs access to data sources, the data itself, and ways to reach users. He provides examples of his own hacks that make systems more accessible or filter data for specific uses. The talk aims to show attendees their potential and get feedback on explanations of development resources.
When software doesn’t fully meet the needs of its user, what are the user’s options? For commercial software, the user can lobby the manufacturer for the feature they need—but the manufacturer may not respond. For open-source software, the user can fork the repo and add the feature themselves—but this requires becoming a developer on the platform the app is written in. But there have been better options in the past history of computing: software platforms that allow users to inspect the code of their software and modify it in the same environment the software runs in. With these software platforms, anyone using the application already has all the tooling they need to see how the application works and modify it. Platforms like this have played a significant role in the advancement of personal computing; can they do so again? This talk presents two such user-modifiable software systems: Smalltalk and HyperCard. Based on research into these systems’ origins, properties, and impact, it offers seven insights from them that can be applied to current and future user-modifiable systems.
The document discusses how individuals can take control of their personal data through tools that collect diverse personal data from various sources, enrich it using a simple smart platform, and allow developers to build apps that respect data ownership. It promotes the Locker Project, an open source community effort that aims to give individuals ownership and control over their powerful personal data exhaust now and in the future through tools that collect, enrich, and enable apps built on personal data stores.
The document discusses the emerging "big picture" of Web 2.0 from various perspectives. It summarizes that Web 2.0 is a phenomenon, not a technology, and is defined by active user participation and involvement. Examples of Web 2.0 technologies and design patterns are provided, as well as characteristics like scale, participation, customization and a power shift to users being in control. The future of mashups and long tail learning are also briefly discussed.
The document discusses ways to encourage collaboration, community, and happiness through openness, collaboration, and community. It provides 12 tips for encouraging collaboration, including being a platform, publishing information openly, embracing chaos, rewarding contributors, and running real open betas. It defines community as a social group sharing interests and discusses simple ways to accelerate serendipity and encourage connection within a community, such as allowing comments and using social media features. The overall message is that applying principles of openness, collaboration, and community through Web 2.0 technologies can help drive customer and constituent happiness.
Social Technology by Marti A. Hearst We are in the midst of extraordinary change in how people interact with one another and with information. A combination of advances in technology and change in people's expectations is altering the way products are sold, scientific problems are solved, software is written, elections are conducted, and government is run. People are social animals, and as Shirky notes, we now have tools that are flexible enough to match our in-built social capabilities. Things can get done that weren't possible before because the right expertise, the missing information, or a large enough group of people can now be gathered together at low cost. These developments open a number of interesting questions for NSF and CISE. What are the key research problems? How should these developments change how research is conducted? How can the intersection of social science and technology research be aided or improved? And how should this effect how NSF researchers get involved with relevant government efforts, including transparent government, emergency response, and citizen science? In this talk I attempt to summarize and put some structure around some of these developments.
The document discusses knowledge management and how Web 2.0 tools can be used to share, innovate, reuse, collaborate and learn. It describes how knowledge exists everywhere and is impacted by different generations currently in the workforce. Web 2.0 allows knowledge to be decentralized, distributed and dynamic. Tools like blogs, wikis and social networking can help connect people and spread knowledge in new ways.
This document provides tips and information for participating in a hackathon event called HackU. It discusses what hacks and hacking involve, including developing innovative solutions to real-world problems quickly. Tips are provided for having a successful hack, such as choosing the right tools, sourcing data, tackling difficult problems first, and practicing your pitch. The document also outlines the schedule for HackU and how hacks will be judged, emphasizing the development of a working prototype that solves a real problem creatively. Resources for hacking are shared, such as developer platforms and tools.
The document discusses hack days and hacking in a positive light. It talks about how hacking was once seen as criminal but is now viewed more as creative problem solving and innovation. The document encourages participants at a Yahoo hack day to choose a problem they're passionate about and use available APIs and tools to build something cool within 24 hours. Examples are given of past successful hack day projects and tips are provided on getting started and where to find help.
A presentation to Urban Learning Space, by Pat Kane, author of The Play Ethic (http://www.theplayethic.com), on digital identities and practices in Glasgow, Oct 19th, 2006. See http://urbanlearningspace.org/assets/events/event.php?id=238917