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5 votes
3 answers
984 views

How would this extra spellcasting rule affect game balance?

I once heard of a D&D 5th edition group who played using various house rules. One such rule was as follows: As a bonus action, a spellcaster may cast any cantrip, 1st level spell, or 2nd level ...
Quadratic Wizard's user avatar
6 votes
1 answer
1k views

How unbalanced would it be to change the duration of the Expeditious Retreat spell to "Concentration, until the end of a long rest"?

I have been playing Baldur's Gate 3, and the rules in the computer game are slightly different than the ones in paper 5e. One that I found surprisingly OK in the game was that the duration of several ...
Nobody the Hobgoblin's user avatar
5 votes
1 answer
210 views

What effects would allowing to flank with reach have on game balance?

One of my players asked me recently if I would allow their character, who has 10ft. reach, gain advantage from flanking while still using their reach. I am aware that RAW this would not work since you ...
AnnaAG's user avatar
  • 11.2k
20 votes
6 answers
4k views

Will anything break if prone crossbow-wielders get advantage instead of disadvantage?

Being prone imposes disadvantage on attacks, which makes sense for melee weapons and traditional bows. However, for things like crossbows and firearms, laying prone seems like it should have the ...
KGoblin's user avatar
  • 515
4 votes
1 answer
303 views

Gestalt caster balance: what price should allow multiple casting classes to share a spellbook?

I'm planning on running a P6 (tl,dr: stop leveling at 6, keep getting feats every 5k XP) campaign wherein the PCs are all gestalt characters, one "side" of which needs to be a full caster. ...
minnmass's user avatar
  • 18.9k
11 votes
2 answers
641 views

Would it be unbalanced to allow Extra Attack on a ready action?

The rules for D&D 5e clearly state that Extra Attack can only be used on the character's turn: Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action ...
nben's user avatar
  • 2,695
9 votes
2 answers
1k views

Is Heightened(4th) Silence spell balanced?

The second level spell Silence can be heightened to 4th level, when its description is as follows: Heightened (4th) The spell effect emanates from the touched creature, silencing all sound in or ...
Francesco Rogo's user avatar
9 votes
3 answers
1k views

How will this static Initiative houserule affect game balance?

In my current D&D group all the PCs have a static Initiative (8 + Proficiency + Dex + any other bonuses) while enemies and NPCs keep rolling the original way (d20 dice roll + Dex). This enables us ...
Smasher's user avatar
  • 91
8 votes
5 answers
3k views

What would be the impact if I allowed Barbarian's Unarmored Defense to stack with Lizardfolk's Natural Armor?

I am going to preface this question with the fact that yes, I am well aware they are separate AC calculations that you choose between. I am simply posing a theoretical question that warrants deeper ...
wheatleycrab's user avatar
11 votes
3 answers
2k views

What would be the impact if I let Hand of Harm be used more than once, like Hand of Healing?

In Tasha's Cauldron of Everything, the Way of Mercy Monastic Tradition grants both Hand of Healing and Hand of Harm at 3rd level. Hand of Healing/Harm describe their effects as using 1 ki point to ...
wheatleycrab's user avatar
1 vote
1 answer
866 views

How can I allow my player to be a Doppelganger without excessive HD/LA?

A player character who is a Doppelganger has four levels of Monstrous Humanoid and LA +4: Racial Hit Dice: A doppelganger begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a ...
From's user avatar
  • 8,061
6 votes
1 answer
1k views

Can a Doppelganger buy Changeling racial feats?

The Changeling race in D&D 3.5 has a history defined as They evolved through the union of doppelgangers and humans, eventually becoming a separate race distinct from either ancestral tree. In D&...
From's user avatar
  • 8,061
1 vote
2 answers
1k views

Is it balanced with other races to give Dragonborn short-range blindsight as an additional racial trait?

I use this homebrew rule for darkvision and add a new racial trait called low-light vision in my games: Darkvision: The following player races have darkvision to a range of 60ft; Drow, Half-Drow, ...
Muhammad hiari's user avatar
13 votes
3 answers
5k views

Is making all Opportunity Attacks have disadvantage game breaking in any way?

To try and promote more movement in my game I'm considering a ruling where all Opportunity Attacks have disadvantage. Are there any ways this would significantly change the game? Party consists of two ...
Ayebrow's user avatar
  • 535
29 votes
6 answers
6k views

Would allowing barbarians to maintain rage as an action be unbalanced or permit shenanigans?

A barbarian's Rage ends early if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. Players of barbarians, including those in my own play ...
Kirt's user avatar
  • 54k

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