Unanswered Questions
963 questions with no answers
3
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Displacement on Particle Location
I am trying to create a shader which uses displacement to create a dent in an object with a hair particle system, based on the locations of the hair particles.
The strawberry I have created is setup ...
3
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1k
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How to create a SOBEL shader?
I've been curious as to how recreate the sobel (edge detection) node from the compositor into the shader editor.
It seems the general method consists to create an highpass image and then use a mixmode ...
3
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102
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How to stack displacement nodes?
When using displacement modifiers, you can use the resulting mesh normals of the first displacement as the base for the second, such that the end result is a 3 dimensional displacement.
For example, ...
3
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Cycles - How to transfer information from a shader to another non-destructively ? (no baking)
How can we non-destructively (witouth baking anything into vertex color nor bitmap) transfer information from one shader to another within cycles ?
Here's an example :
Here is a simple proximity ...
3
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0
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709
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How to export blender material as .material file and GLSL on Blender 2.8
I've seen alot of tutorials that explain how to save material and import it via append file but i wanted to export the material node as .material file and if possible, convert it into GLSL shader ...
3
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How does a shader detect if two objects overlap
I saw this shader (https://www.youtube.com/watch?v=L2Du5F7PfQM - an animated procedural water toon shader) . It says (in it's blender market page - https://www.blendermarket.com/products/pure-toon-...
3
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565
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Jagged edges using a toon shader and Evee
I am trying to create a cartoon style render using evee with light reflections on the material (wich is suposed to be metal). I tried everything like subdividing, auto smooth, changing shadow ...
3
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469
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How to convert a world generated Texture Coordinate into Object Texture Coordinate
In the material shader editor, one can use a Texture Coordinate from the Input, like generated, UV, object, etc.
For example the object texture coordinate,the main benefit is that it will allow you ...
3
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texture mapping without texture being mirrored on other side of object
I have a cylinder I want to map a texture to.
To specify the location of the texture I use an empty.
In the material node editor I then use the object function of the texture coordinate node and ...
3
votes
0
answers
685
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Procedural Materials On Fluid Simulations
Been struggling with this for a while. I've made a procedural lava shader and I want to put it on a fluid sim. The problem is, all the mapping methods I've tried make the fluid travel through noise ...
3
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206
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First attempts with SSS - where is the nose?
I am trying to make the skin for my female mesh and watched some tutorials on Skin Shaders. I tried to rebuild YanSculpts Tutorial https://www.youtube.com/watch?v=ktsyL2Kp5bQ&t=388s and the result ...
3
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Difference between a fac output and a Color output
What is the difference between fac output and Color output in BLender? My understanding about fac is, it is grayscale information(devoid of any color). In which case it confuses me when people take a ...
3
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What is the significance of the value of the limit on the roughness attribute of the Oren Nayar shader?
In exploring the settings of the Oren Nayar shader in the Blender internal rendering engine, I find that there is an upper limit of 3.14 for roughness.
Is this the constant Pi?
Why is this the ...
3
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0
answers
249
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Material Mode in Shading Panel
I have this version of Blender
What is the difference between the two Material modes in the Shading panel ?
On my PC GLSL seems to work, instead Multitexture seems doesn't work.
3
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OSL: Giving the texture method a color instead of string
Is there a way to give the OSL method
texture(string, float, float, ...)
a color input instead of the string which reads an image file?
Or is there any type of ...