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Unanswered Questions

4,892 questions with no upvoted or accepted answers
0 votes
0 answers
5 views

Mask an object without affecting anything behind it

How do I mask the eyes without affecting the object behind it? The circles around the eyes are a Torus and I have a Holdout on them. It seemed that doing this in 2D animation file and then importing ...
0 votes
1 answer
38 views

Blender 4.2.0 Eevee missing Render Tab options - Screen Space Reflection, Bloom, SS, AO?

Did Screen Space Reflections move away from the Render tab? The 4.2 manual says it should still be under the Render tab but I got no options. Also missing Bloom, Subsurface Scattering and Ambient ...
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0 answers
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Blender animation render in cycles slows down over night

Currently, I'm rendering 520 frames in cycles (4 to 5 mins a frame) so about 39 hours, naturally I try to render when I sleep for efficiency. I have done this many times before successfully. When I ...
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0 answers
22 views

Using Windows 8, Blender v2.7 and can't seem to edit an object upon creation, what am I missing?

I only used blender years ago when I was in highschool. I still have the same desktop (and don't have access to anything more modern), it has Windows 8 and I remember back when I started using this ...
0 votes
1 answer
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EEVEE NEXT: Hard Shadows of SunLight with ToonShader

does anybody here know how to achieve harder edges on the sunlight, falling through the window? I didn't seem to find adjustments that do the work, so I thought I'd just ask if anybody has an idea. ...
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0 answers
44 views

Texture display problem in Blender 4.2

I recently updated my Blender to the recently released version 4.2 passing all my configurations and Addo-ns from 4.1 without problems...expecting that now with certain models this error occurs when I ...
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0 answers
21 views

Object are dislocated when its render

some object are dislocated when Click on render the door handle object are dislocated
0 votes
1 answer
15 views

Trying to set camera view on a plane

I making a car animation where I want to set mirror view on the plane see below images to get clear idea see that two mirrors showing background view I want same in this scene . So there is any ...
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0 answers
14 views

Compositor Not Applying in Render

I have a clip with a greenscreen I'd like to key out with the Compositor. However, when I go to render, it just renders the original footage without the keying applied. I've been reading forums and ...
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0 answers
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How to composite frames after rendering has completed?

I am trying to render an 8,112 frame animation at 4K 60FPS with Blender, using the compositor to add some post-process effects such as chromatic aberration. When I begin rendering, it renders and ...
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25 views

4.1.0 Custom Normals In Cycles Have Weird Shadow Artifacts / Look Checkered

So, I have some custom split normals set up for a tuft of fur on a body. I used a data transfer and a vertex proximity weight modifier to blend the normals and make them appear seamless. Here is what ...
0 votes
1 answer
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Rigged 2D characters not animated when rendering the scene

I have made those 2D puppets with grease pencil objects, and animated them. It works perfectly fine in 3D view. But when I start rendering the scene, some of the puppets appear in there T pose without ...
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0 answers
25 views

Compositor file output node color override not working

I render out an image sequence in Multilayer EXR by using the File output node for export Denoise render pass but it always comes out in Linear Rec.709 transform Instead of AGX log. (I had set it to ...
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0 answers
30 views

Blender renders the black background in a very... strange way?

I literally never seen this before. Why does this happen? Does someone know a fix? Blendfile:
2 votes
0 answers
16 views

How to get a mesh to align evenly with imported stl so that you can use boolean to join them together

I'm new to blender and need to do some hard surface modelling to modify an imported stl. I'm trying to align this cube with one of the sides of the imported stl but cannot get it to become perfectly ...

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