Questions tagged [vertex-colors]
Vertex colors are color values that can be stored with each vertex in a mesh. This tag is for anything related to them.
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Vertex colors with skin modifier
I have some curves that I want to render in Cycles; these are not blender curves, instead they are composed of a set of vertices, each having a color, and edges (but no faces).
Using the skin ...
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Retrieve vertex colors in 2.8
2.79 allowed you to set shading to flat, which would render the vertex color 1:1 on screen (assuming the entire normal had been solidly colored and noting else is being set to diffuse, of course ...
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Any way to have more than 8 vertex paint slots?
Currently there is a limit of 8 vertex paints slots, is there anyway to have more than 8 slots?
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Weight paint only working on some vertices? [v2.73]
I am trying to weight paint a mesh for a unity game, and only a few if any of the vertices are being painted. This is something I was able to do a while back in version 2.49, but now it doesn't work. ...
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Error creating a color_attribute slot and bakes the AO onto this slot for multiple Objects
I need a script, that batch processes the selected objects, creates a color_attribute slot and bakes the AO onto this slot. This works fine with individual objects. However when I try to boundle it ...
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Blender ColorRamp strange behavior
I found an unexpected behavior of ColorRamp node and I will demonstrate it on a simple example.
There are five cubes and they have vertex colours set. From left, the colours are in RGB: (0.0, 0.0, 0.0)...
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Per-Face Vertex Color from Image Texture
Is it possible to convert a UV mapped image texture into per-face vertex color?
I found this script that can generate Per-face vertex color from Normals of 2.79, or an add-on Bake vertex color, but it ...
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How to access hidden value in Uvmap (UVWT)
I got a really specific question for an expert.
I learned recently there is no such thing as Vector 2 in a graphic shader. Every Vector is in reality a Vector 4. Like vertex colors are not just Vector ...
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How to import Alembic Vertex Colors from Houdini correctly?
I've exported a simple scene from houdini with a few geometries, and written into the vertex colors, Cd, for each mesh a different gray value like:
(.1,.1,.1)(.2,.2,.2) ... etc
When I import this ...
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Colorize Instances according to vertex color or UV map
I have a vertex colored model (1) and I'm using Cells v1.2 to generate a hollow voxel model of my Object.(2)
I want to change the object color of every instance/voxel according to the underlying ...
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Geometry Nodes: How to make a vertex color gradient on a tree depending on distance to root point?
I'm trying to create a vertex color gradient on a mesh created by converting a branch made with hand drawn curves to a mesh using geometry nodes.
I want to color each edge ring on the created mesh ...
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Why is the vertex color interpolated differently in different cube faces?
I realise this might be a very simple and stupid question as I am just getting started with Blender.
I am trying to procedurally colour vertices to produce pseudo-colour maps.
I created this simple ...
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How to make a gouraud shading material
i would like to make a material that uses gouraud shading instead of phong :
That means that the shader is per vertex and not per pixel, i thought i could use the parametric input but it didn't lead ...
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make Blender displays vertex color of unselected faces, WITHOUT Blender's white-mix foggy mask
The below image shows the vertex color of an object.
The vertex color of left & right parts are exactly symmatric (R,G,B,Black,White).
However, if I select only right faces, the left faces will ...
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Is there a way in Blender 2.8.1 to use indexed colors in vertex painting
I am looking for a way to do vertex painting in Blender with indexed colors, so that one could have a palette of colors and assign a index of those colors to a vertex. This would enable a way to ...