Is it possible to convert a UV mapped image texture into per-face vertex color?
I found this script that can generate Per-face vertex color from Normals of 2.79, or an add-on Bake vertex color, but it doesn't work per-face.
Is it possible to convert a UV mapped image texture into per-face vertex color?
I found this script that can generate Per-face vertex color from Normals of 2.79, or an add-on Bake vertex color, but it doesn't work per-face.