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11 questions with no upvoted or accepted answers
3 votes
0 answers
215 views

How can I create custom texture coordinates for a volume?

My ultimate goal: I’d like to create procedural cirrus clouds (long, thin, feathery high altitude clouds), ideally shaped fairly directly, e.g. with a curve. There are some very good procedural cloud ...
Tim Nolte's user avatar
1 vote
3 answers
40 views

how do i set up a material so that im able to set up the falloff of an volumetric object from its surface?

how do i set up a material so that im able to set up the falloff of an volumetric object from its surface? i basically want the density at the center of the object to be normal while i can make the ...
spatialed's user avatar
1 vote
0 answers
90 views

Unwrap each face individually into UV 0-1 using Geometry Nodes

Is it possible to unwrap each individual face of a mesh into the 0 - 1 range using Geometry nodes? It would be aiming to achieve the same result as the "Reset" UV in the UV unwrapping window....
Defaultsound's user avatar
1 vote
0 answers
167 views

Is there a way to have an adaptive uv on a curve?

I am working on a rope sculpture where I will hand draw several curves. I have found an answer (Texture coordinate on geometry nodes rope from Default Cube's tutorial (texture coordinates over ...
jake lalor zakrzewski's user avatar
1 vote
1 answer
222 views

UV mapping problem, uv is getting corners of texture only

I'm trying to make a can of soda in blender, testing out the geometry nodes in the process, since I'm very much new to it! Namely I'm putting water droplets as spheres onto the mesh of the soda can. ...
Eatenpancreas's user avatar
1 vote
0 answers
109 views

Texture coordinate isn't working as desired when shading distributed plane with icospheres using geometry nodes

I'm trying to create an animation using a plane distributed with icospheres that is affected by another shape using the proximity attribute in geometry nodes. Now the problem is when I use a texture ...
Kenji Bailly's user avatar
1 vote
0 answers
58 views

Atribute sample texture, where to find the keyframes animated on the texture properties

I'm using atribute sample texture and trying to animate the points by keyframing the size and brightness of a clouds texture. I managed to insert keyframes and I can see it's animating, but then if I ...
Miguel Tavares's user avatar
0 votes
1 answer
22 views

Geometry Node Window co-ordinates for vertical content

I have a test project that outputs Window co-ordinates from Geometry Nodes (so a texture can be projected onto a material from a camera + alternate angle views can be rendered) How to get the "...
KitOaken's user avatar
0 votes
1 answer
77 views

How to randomise bevel weight?

This answer has a noise texture control the value of the bevel_weight_edge attribute in geometry nodes – but it doesn't work for me (the texture is too stretched): ...
Don Cheadle's user avatar
0 votes
2 answers
125 views

How to randomly rotate the texture of instances when the node "Geometry" is used?

Here is the setup of the geometry nodes, where the random value is set up to randomly rotate instances along Y and Z axes. However, the screenshot shows that the texture of instances does not randomly ...
Blender Lake's user avatar
0 votes
0 answers
117 views

How to tile this texture with Geo nodes

I'm trying to create a texture that can be wrapped around a simple cylinder but I need the parametric qualities afforded by geo nodes to be able to adjust the pattern for 3D printing/ prototyping ...
troysin's user avatar