Questions tagged [seams]
The seams tag has no usage guidance.
43
questions
3
votes
3
answers
793
views
How to select Edges marked as Seams in blender using Python script (not Shift+G)?
I just want to write a python script to select edges which are marked seams using a python code instead of Shift+G, that is my request, I have to merge this code with a bigger one so Shift+G won't ...
2
votes
1
answer
948
views
Seams appear in blender but not in substance painter. Something to do with directX normal maps
The top of my mesh from SB:
Top of my mesh from Blender:
Looking closely, it looks like there is a misalignment... Substance painter has DirectX normal maps and OpenGL normal maps. When I use the ...
2
votes
1
answer
83
views
Point of junction. How to remove seam
I have an issue when modeling ring with Mirror and Curve modifier. How do I fix this?
1
vote
2
answers
49
views
why is my texture warping/stretching?
I have an issue with the texturing / UV wrapping of my UGC/model.
So First I made the links, used the array, then I made a Bezzier Circle Curved it.
I Smart UV Unwrap, then I Took the Islands and ...
1
vote
1
answer
198
views
How to select edges for ripping without selecting enclosed faces?
I need to rip apart an object at its seams. Typically, I would do so by selecting a seam, selecting similar edges, and ripping the vertices apart. However, some objects have several seams that form ...
1
vote
1
answer
694
views
White seams appearing when zooming out
I have this model I have imported in Blender. The UV map is quite dirty and I have the following texture paint as you can see. However when I zoom out some seams appear where there are separations on ...
1
vote
2
answers
234
views
Seamless mesh array modifier
I have symmetrical mesh which I want to be used as tiles but as you can see on the picture there is a seam when I use the Array modifier is there a way to be made seamless?
1
vote
1
answer
61
views
Adding UV image to an object
I've created a punching bag and the goal is to place a bullseye on it with the current texture. When I create the seams and unwrap, multiple bullseye appear and I only need 1.
Do I have to bake the ...
1
vote
1
answer
1k
views
How do I convert object to tangent space normal maps for Triplanar projection?
Context:
I’ve been working on an add-on in Blender that automatically connects nodes to mix full PBR materials together through a simplified interface with a layer stack, available free here: https://...
1
vote
1
answer
53
views
Blender export causes Substance Painter "Missing seams on hard edges" error
It's rather a specific problem, I downloaded a model of a gun from the official CS2 workshop tools (provided by devs) for skin makers (Also, just to clarify, you got to understand that I can't change ...
1
vote
0
answers
27
views
Transferring UV's-From Simplified to High Poly [closed]
I'm currently stuck on a project in Blender, that is I have a high poly mesh and a simplified version of it.
I uv-unwrapped the simplified version of the mesh and tried to transfer the uv's to the ...
1
vote
1
answer
28
views
How do I get rid of Image texture seam cuts?
I'm using the sapling tree gen add on for the tree model, as for the seamless texture I painted in krita. The texture itself has this vertical cut along the mesh, I made sure to activate shade smooth ...
1
vote
0
answers
262
views
How to weld clothes but keep seams of clothes imported from Marvelous Designer?
When I import clothes from Marvelous Designer I like to keep the seams of clothes that are sewed. Right now to do that is to import them as 1 object but unsewed so blender sees them as separate ...
1
vote
0
answers
230
views
UV Seam Problem exporting FBX from Blender to Maya
I have been having this major issue exporting a fountain mesh from Blender to Maya through FBX. During import into Maya random Seams/Cuts appear in the mesh which were not made in the original Blender ...
1
vote
1
answer
75
views
Technique on UV seaming bevels?
I'm looking for expert advise on how to get a good seam on this object.
I have a vintage television here that is ready for texturing. I'm at a loss for how to add UV seams to the bevelled corners. ...