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41 questions with no upvoted or accepted answers
3 votes
0 answers
102 views

Msgbus - Subscribe to Modifier Changes

I'm trying to subscribe to changes on modifiers of the active object? I am not very comfortable with the message bus system, so I wondered if this is a limitation of msgbus or if a different path ...
f.bra's user avatar
  • 142
3 votes
0 answers
2k views

Bool Tool - overlap threshold (v2.8)

I am using the bool tool really a lot and have been struggeling with that tools in 2.7 for quite some time... My first impressions of 2.8 showed no real difference in the boolean modifier - the ...
Stefan Möller's user avatar
2 votes
0 answers
298 views

How to use 3d LUT for strips in the video sequential editor?

How to use 3d LUT for strips in the video sequential editor? I know that there is no such function. But I think it's possible to create an addon. How can this be done? I do not know the blender api ...
irdan's user avatar
  • 21
2 votes
0 answers
264 views

Hide object part under a plane base on normal and point (dynamic bisect) with python

I'd like to hide a part of an object based on a plane, like a bisect with clear inner/outer but i want to keep the possibility to make this change dynamic in real time (it is done with python through ...
Pyros's user avatar
  • 655
2 votes
0 answers
247 views

Shrinkwrap with ray_cast isn't accurate

I'm trying to create my own similar Shrinkwrap-Modifier with raycast. Unfortunately the result isn't accurate and I don't know why. It work's with Spheres, all other primitives are inaccurate. ...
Basti's user avatar
  • 331
1 vote
0 answers
186 views

Script to morph between two objects in Blender

I am trying to write a script that will morph one of my object (say a sphere) into another object (say a cube). As my sphere and cube have different number of vertices, I tried to downsample the ...
Chelsea's user avatar
  • 11
1 vote
0 answers
30 views

How to make model trim for animation optimization

When I saw Tintin animation movie behind scenes, I see the models are reduced its poly like the image given below. I want to know what is this process technically called and how can we make the models ...
Harikrishnan G's user avatar
1 vote
0 answers
318 views

How to create undo savepoint and rollback to it later in python scripting?

I'm trying to create a script for my scene that splits pre-defined objects into separate parts and exports to STL. It would be easiest to implement by first creating an undo savepoint (the current ...
Mikko Rantalainen's user avatar
1 vote
0 answers
509 views

Is there a way to change default Modifiers' options?

Is there a way to change the default Modifiers' options? For example, Boolean options. Let me explain: I work with high-poly models for 3D printing. And each time I forget to turn off preview option I ...
Женя Крупенников's user avatar
1 vote
0 answers
187 views

Joining Two Cubes and Get Total Face Area

I have two identical cubes (1 and 2). Both of them have a face area of 216 units. If I "Join" them with Ctrl+J button and create a single object then ...
Sourav's user avatar
  • 241
1 vote
0 answers
70 views

Procedural stairs driven by a curve

The idea is to create procedural stairs that are driven by a 2 point curve (or just 2 empties if possible). The curve/distance between empties controls the amount/length of stairs and the angle. I ...
Bogu's user avatar
  • 194
1 vote
0 answers
151 views

How can I write a Python script to turn all normals on a curve to face outward…!

I’ve completed a few professional projects in C#/Unity, have worked through 90% of Microsoft’s Beginners Guide to Python, just started Python the Hard Way and have done a bunch of beginner Blender ...
Reverend Speed's user avatar
1 vote
0 answers
264 views

Construct objects from SVG silhouettes

If I have multiple SVG files forming (the outline of) the silhouette of an object from varying different angles, is there a simple way to combine these to create the object (to the limit of the ...
Vivian's user avatar
  • 111
1 vote
0 answers
71 views

Boolean Modifier on manifold Grid not working

I created a script which produces a manifold grid inside a object (Picture 1). If I set the diameter size of the columns under 0.03, the boolean modifier isn't working (Picture 2). Is anyone able to ...
Basti's user avatar
  • 331
1 vote
0 answers
392 views

modifier_add does nothing

I have a set of meshes loaded to the scene. When I execute following script I wrote, the modifiers collection of the obj always stays empty. Where is my error? ...
Dragonseel's user avatar

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