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0 votes
1 answer
19 views

bpy.ops.transform.skin_resize script issue

I am iterating through vertices and applying `bpy.ops.transform.skin_resize" to each vertex. In the info panel, I can see that the correct value is being applied to each vertex, but in the ...
Gregory Driscoll's user avatar
0 votes
0 answers
28 views

change modifiers values ​with a gizmo

I see a lot of potential in gizmos, yet there is very little info on it. For example, I want to modify the properties of the modifiers or geometry nodes of my object with a gizmo. How to do this ? ...
André Ruf's user avatar
1 vote
1 answer
36 views

AttributeError: 'NoneType' object has no attribute 'modifiers'

So I've been trying to add Geo Nodes modifier to a created cube through custom UI panel, even though it works as intended, Blender shows me AttributeError. How can I fix this? (I'm new to coding so ...
Veeran's user avatar
  • 33
1 vote
1 answer
49 views

Cut polygons out of planes in blender using python

I have a plane in blender, generated using a script with known coordinates. I'd like to cut multiple polygons out of the plane. The coordinates of the polygon vertices are already known with respect ...
derekboase's user avatar
4 votes
1 answer
108 views

GN: Setting modifier property via python does not update the 3D view

I copied full datapath for my property Vertices X as shown below and set it via python using ...
Spammer's user avatar
  • 446
0 votes
0 answers
26 views

Applying specific Geometry Nodes modifier to an object with python [duplicate]

I am very new to python and writing blender addons. I am currently trying to make an addon that takes the selected object, makes a new cube at that location, and then applies a set of custom geo nodes ...
michael warneke's user avatar
0 votes
0 answers
16 views

Is it possible to change first object's place in array modifier with script?

In blender i have a curve and a cylinder that i want to go along the curve, and i use array and curve modifiers for that. But i want to change the place where my first cylinder is placed, it is placed ...
Dan's user avatar
  • 1
0 votes
1 answer
55 views

Repeteadly calling one modifier upon other

I am trying to run shrinkwrap and then remesh modifier repeatedly but not working. It seems to me there is a infinite loop ...
Fatih Hamırcu's user avatar
2 votes
1 answer
116 views

Backface Culling Toggle Button for Blender GUI project

I have been working on my project for Blender for quite some time and have reached the end of this small section, but I want to add a toggle button to the GUI that toggles if backface culling is off ...
Kreassen's user avatar
0 votes
0 answers
57 views

Persistent holes in mesh

I have an object, like a cube. I will move other meshes through it, or fire particles at it. I want theses things to pass through the object, leaving a hole where they went through without needing a ...
user166113's user avatar
0 votes
1 answer
30 views

Issue with automated slicing on triangulated mesh

My goal is to obtain the profile of an triangulated mesh through a cutting plane I have a script that automatically applies a Solidify modifier (without which it won't work) and then a Boolean ...
MagicBubble's user avatar
1 vote
0 answers
186 views

Script to morph between two objects in Blender

I am trying to write a script that will morph one of my object (say a sphere) into another object (say a cube). As my sphere and cube have different number of vertices, I tried to downsample the ...
Chelsea's user avatar
  • 11
2 votes
1 answer
140 views

bpy do something every time an object is added

How can I make a condition for every time a new object is added to the scene? Example: Every time an object is added, it's given a triangulate modifier?
Zak Nelson's user avatar
3 votes
0 answers
102 views

Msgbus - Subscribe to Modifier Changes

I'm trying to subscribe to changes on modifiers of the active object? I am not very comfortable with the message bus system, so I wondered if this is a limitation of msgbus or if a different path ...
f.bra's user avatar
  • 142
0 votes
0 answers
42 views

2 layered Bevel using Python Script (Blender 3.2.1)

I'm trying to write a python script that created two layers of bevel on an object. I'm working with Blender 3.2.1 and the attached version of Python. ...
Jamie Le Rossignol's user avatar

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