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2 votes
1 answer
578 views

How to hook a vertex of a curve to a certain object?

I'm trying to hook a curve vertex to an object and this method works perfectly: bpy.ops.object.hook_add_selob(use_bone=False) The problem is when I try to do this ...
DrDress's user avatar
  • 563
0 votes
1 answer
1k views

Boolean with bevel bezier curve

I have loaded an stl file and want to do some boolean stuff on it using python API (see code below). First I create the bevel spline and move the end points where I want them. Then I create a boolean ...
DrDress's user avatar
  • 563
3 votes
1 answer
532 views

How to create a hook modifier on every point of a curve using python

I made a script to add a hook modifier on every point of a curve using a for loop but I get an error in 2nd iteration. Below is the code: ...
Oye LKY's user avatar
  • 51
1 vote
0 answers
70 views

Procedural stairs driven by a curve

The idea is to create procedural stairs that are driven by a 2 point curve (or just 2 empties if possible). The curve/distance between empties controls the amount/length of stairs and the angle. I ...
Bogu's user avatar
  • 194
1 vote
0 answers
151 views

How can I write a Python script to turn all normals on a curve to face outward…!

I’ve completed a few professional projects in C#/Unity, have worked through 90% of Microsoft’s Beginners Guide to Python, just started Python the Hard Way and have done a bunch of beginner Blender ...
Reverend Speed's user avatar
1 vote
2 answers
269 views

Assigning Array and Curve for a large number of curves

I have a very large number of curves (OpenStreetMap data imported as curves) on which I wish to array objects (streetlights). Since there are thousands of curve objects, duplicating my streetlight ...
John 514's user avatar
4 votes
1 answer
2k views

particle system with particles that conform to surface

I would like to create a particle system or hair in which the particles conform to the surface. For instance, a particle system of a special object such as a long cylinder, which can be conformed to ...
chase's user avatar
  • 638
1 vote
1 answer
993 views

Animate a Bezier curve deforming a mesh, without the mesh awkwardly rotating

I've successfully set up a mesh that's deformed by an animated Bezier curve, with the help of the Animation: AnimAll utility, with one caveat: the mesh rotates inelegantly about the curve as it ...
Philip Guin's user avatar