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Questions tagged [orthographic]

Orthographic and Perspective are two 3D to 2D projection techniques that apply to both the 3D Viewport and renders, but are independently controlled in each. Use this tag for questions about Orthographic 3D Viewport Display, or using the Orthographic Lens in a render.

1 vote
0 answers
191 views

Is it possible to render a game level like the old Baldur's Gate ga

So I'm wondering if it's possible to create the scene for a level like in Baldur's Gate (where some of the maps can be 6000x3000). The thing is, they're all at a constant look-down angle and position ...
SpacedCowboy's user avatar
3 votes
1 answer
2k views

How to hide reference images in different orthographics?

I have two background images, one for viewing at the front and one for viewing at the side. I've changed some of the image settings so that you can only see them in orthographic view but the problem ...
Darren Robertson's user avatar
1 vote
2 answers
2k views

How to precisely set orthographic scale

I am trying to get an orthographic render out of Blender with precise accuracy. The scale that I would like is 1"=1'. To prepare my scene, I have changed units to Imperial with separate values. I then ...
Qwerty's user avatar
  • 21
0 votes
1 answer
32 views

The rendered images differ from the images in the toggle camera view

I am using an orthographic camera. Why do the rendered images differ from the toggle camera view? Please refer to the attachment. My images appear distorted. How can I make my rendered images the same ...
Thomas Chen's user avatar
4 votes
1 answer
2k views

Why the middle mouse button in Blender 2.80 changes the orthographic view to perspective? [duplicate]

If I choose an orthographic view by using the numpad and then try to orbit the geometry by clicking the middle mouse button Blender goes from orthographic to perspective. Why is that the default now? ...
chicOrtiz's user avatar
  • 485
2 votes
1 answer
222 views

Edit Mode - XRay Clutter - Edges/Faces/Verts

The picture on the left is a subdivided Cube in a fresh new project in edit mode. The picture on the right is that same cube in edit mode but in my current project. As you can see: obscured edges are ...
Dimitri's user avatar
  • 33
1 vote
1 answer
105 views

How to Close Orthographic Scene Collection

How to Close Orthographic Scene Collection. It split into 4 windows and I can only use the User Scene window. How do you close it?
Steven's user avatar
  • 11
0 votes
2 answers
4k views

What is the best view to sculpt in? Is it in the persective or orthographic view

I tried sculpting a human head and according to the tutorials I watched, they normally sculpt in orthographic view and so I did so and in orthographic mode, my head models actually look good but once ...
Divine's user avatar
  • 1
-3 votes
1 answer
1k views

Change render resolution

I am currently making some isometric sprites and I'm trying to get them to fit in a grid, but blender won't allow me to set the resolution to where I need it. I'm trying to get the least amount of ...
Angerboy's user avatar
1 vote
1 answer
925 views

Weird see through geometry in orthographic view

I'm importing an object into blender and for some reason it looks fine when in perspective view but as soon as I switch to orthographic view some of the faces disappear/are rendered weird. I thought ...
J. Anderson's user avatar
6 votes
1 answer
1k views

Set orthographic view using python?

Is there a python function that sets ortho view such that X and Y axes are visible - the equivalent of numpad 7? Thanks in advance!
vndep's user avatar
  • 713
2 votes
1 answer
841 views

Changing views in 2.8 jumps out of ortho

I work mostly in ortho mode but after I switch to side, top, left, right or bottom view, and then move around the view changes to perspective. How can I ensure that it always stays in ortho view?
theDaviator's user avatar
1 vote
1 answer
232 views

Viewmode changes from orthographic after using mousewheel. Blender 2.8 (Release candidate 3)

If I change to side ortho views, when I move the angle of my view with the mouse wheel, as to rotate my view around the object, it goes back to prespective view, even if I had user ortho enabled ...
Crash Logger's user avatar
1 vote
1 answer
146 views

How to remove grid/graph lines while using zoom in orthographic view?

I'm working with a 2D cad model and need to zoom in and out a lot to make sure what I'm editing is still similar to another part of the model. When I zoom in i'm getting these white graph/grid lines ...
cindy's user avatar
  • 21
4 votes
1 answer
2k views

Isometric 30° seems to behave like dimetric 26.6° (Blender 2.8)

Isometric video game graphics article on Wikipedia says: The projection commonly used in videogames deviates slightly from "true" isometric due to the limitations of raster graphics. Lines in ...
Markus von Broady's user avatar

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