All Questions
Tagged with orthographic camera
36
questions
3
votes
1
answer
143
views
Camera view not adjusting as camera moves along its Local Axis
In the images below, we can see a vertical split of the screen. On the left is the camera view, on the right is the viewport view.
While moving the camera along its Local Axis, I expect the camera ...
1
vote
1
answer
30
views
Orthographic View is Curving the Textured Image When It Should be Flat
I am currently working on a 3d product rendering for a flat, e-commerce style image.
I tried to move the camera close and far from the subject and set the Lens Type to Orthographic, but the image ...
0
votes
0
answers
79
views
Blender orthographic camera setting exactly same as a Unity camera
I'm trying to set a blender camera like a Unity camera. when I tried perspective type, it worked perfectly. But when trying orthographic type, there's different result by a camera view. I can't ...
0
votes
1
answer
17
views
Particle Orthographic Clipping Issues
I just got done following a tutorial for creating an asteroid field by setting them to a volumed hair particle system, but I'm having some strange issues with them clipping in orthographic view camera....
2
votes
0
answers
583
views
How to set the orthographic camera to match a specific width?
Consider a simple setup where the camera is facing a plane orthogonal. For further simplicity, assume that the camera is located at X=0 and facing along the Y-axis. The plane is also centered to the Y-...
0
votes
2
answers
299
views
How can I prevent silhouette changing when modeling in orthographic
I am modeling a head using a reference image and have realized that the silhouette of the character in perspective is completely different from the silhouette of the character's front orthographic ...
1
vote
1
answer
3k
views
Angle to get an "2:1 isometric" camera view (dimetric projection)?
Most isometric games do not use "true isometry", but a 2:1 projection.(In fact, this is not an isometry but dimetric projection)
I found soooo many articles on how to set up true isometric (...
2
votes
1
answer
696
views
How do I match an orthographic type camera to an orthographic image?
There's a program called fSpy in which you can draw lines on an image, and it will in turn give you a camera position and rotation, however it doesn't seem to work with orthographic images.
I have an ...
0
votes
0
answers
456
views
How to make a skybox texture visible on orthographic camera?
I'm working on a 2d render and have the camera perspective set to orthographic.
I'm using the world shader nodes but every time I look through my camera the texture is just a plain color!
I need it to ...
3
votes
0
answers
34
views
How to make a skewed orthographic perspective camera? [duplicate]
is it possible to have a skewed orthogonal perspective camera?
I want to make a perspective like in the old ultima games where the x and y axis are aligned with the screen and the z axis is at a 45 ...
2
votes
1
answer
4k
views
How to switch the camera to orthographic view?
So the button that switches the current view from perspective/orthographic projection (Numpad 5 :) is not even there. And I want it to behave exactly the same as the main camera, so you can toggle the ...
0
votes
0
answers
154
views
clipping behaviour of ortho camera while looking at object intersecting others
I'm in solid shading mode. I have a grey cube object (as ground or plane) then i add 2 identical cube (red and blue). The blue cube is sitting on top of the plane . The red cube is located a bit lower ...
0
votes
2
answers
351
views
View Port Guide/Grid Broke? Front, Back and Side Cameras
A weird bug has appeared when I view through the default Front Back and Side camera views in Blender. The square grid has an odd triangular effect (see image below). This happened a couple of days ...
2
votes
1
answer
1k
views
Orthographic Cam with HDRI in background
Basically I'm trying to make an animation birthday card 4 my friend. There is this airbus a400m plane scene, which I'm trying to film it like mission impossible fallout. The view of the plane is in ...
2
votes
2
answers
695
views
How to place a flat object orthogonal to camera, but not center of camera view
I am looking for a way to accurately place a flat object, in my case a watch, into the lower right corner of my camera view so it is exactly orthogonal to the camera.
The camera is looking at the ...