Skip to main content
The 2024 Developer Survey results are live! See the results

Questions tagged [origin]

Use this tag for questions about the placement of the object origin, or about the origin in the various coordinate systems such as local and world.

0 votes
0 answers
22 views

How to change Pivot position when applying Curve Modifier?

I've been having problems with my object pivots, every time I apply Curve Modifiers, the pivot randomize its position. This really complicates my animation process, is there a way to center the pivot ...
0 votes
1 answer
3k views

Fix Rotation of Origin

For some reason my origin's rotation got terribly messed up. I have been trying to fix it by aligning the origin to a face or a vertex but it only gets worse. I need to make an array and for that ...
0 votes
1 answer
757 views

How to Focus 3D View to Object Origin?

I just did a fresh install of the newest Blender since I hadn't updated in quite a while but forgot about my essential custom keybind. I setup "Shift+J" as a focus on the origin of whatever ...
0 votes
1 answer
705 views

How do I unlock navigation from the origin of an object?

I accidentally locked my view around the origin of my mesh. Now when I zoom it does not zoom in properly, it goes up and down instead of in and out. I can't find the setting where I can unlock it. How ...
0 votes
3 answers
661 views

Change armature origin in 2.8

How can I change the origin of an armature without the body melting? I'm working on a FBX armature in 2.8. I've tried all the set origin choices but nothing works.
0 votes
2 answers
3k views

Set origin point to the center of circle?

I try every Set Origin To and I am stuck. I would like to move the origin point to the center of it.
1 vote
1 answer
13 views

I cant get my origin back on my armature automatically

I am trying to apply origin to geometry but it ends up being offset. I moved it back to the center of the armature manually but this created an undesirable result when trying to use the symmetrize ...
0 votes
2 answers
1k views

Pivot point won't move

I've done this before fine but I had scaling issues so I restarted my project. I created a bezier circle and moved the points around in edit mode to what I wanted. I set the 3D cursor to one of the ...
2 votes
1 answer
1k views

After applying location, origin not at 0,0,0

Noticed this thing, wondering if its a bug of new blender(2.83.1). After applying location (or all transforms for that matter) objects origin is not at the grid center, nor 3d cursor. Its fixable by ...
0 votes
1 answer
267 views

How to turn on snap, how to enter global xyz-values for origin points and 3d-cursor and more

I'm new to Blender but used to work in Softimage and Maya for many years. I have a few questions: Is there a way to turn on snapping, so that when I move my selection it will keep snapping to ...
0 votes
2 answers
51 views

Set Origin to a specific vertex

I need some help with my script. The main task is to move the origin to the position of a certain vertex. In theory this works quite well, but unfortunately the meshes are always moved after i run the ...
0 votes
0 answers
33 views

How to align the rotation of the origin with the rotation of object itself (Align/Sync edit mode origin rotation with object mode rotation)

i would like to realise a simple thing but im afraid the answer isnt that easy. i'm googeling for days now and cant seem to find an answer. So i created an object with geometry nodes, curve to mesh ...
3 votes
3 answers
183 views

How can I extrude a plane along this circle?

I've followed various array and extrusion tutorials but can't work this out. The Cowling needs to have a certain depth as I want to 3D print it. If I start with a Bezier curve, I can't seem to make it ...
0 votes
0 answers
20 views

How results the values of the x-, y-, z-location and the placement in the world-origin of a .shp-file in Blender(GIS)?

After importing a .shp-file in BlenderGIS (Blender 3.6.2 and BlenderGIS 2.2.10) with correct crs, the orange dot (?) has a location, which is not in the world-origin. 1 (green): How and for what is ...
0 votes
0 answers
34 views

Mesh from Curve: Object origin rotation not aligned with rotation of object

Object origin rotation not aligned with rotation of object after converting curve to mesh. Also see attached .blend file. is this a bug or is there something I'm missing in geometry nodes ? Exact ...

15 30 50 per page
1
2 3 4 5
21