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0 votes
0 answers
52 views

Geometry to world origin on load

I'm having a strange issue where my original project is ok, with all its objects in their correct places, with their origins set to the base of each of them, without parentings just collections and no ...
SpAiK's user avatar
  • 63
2 votes
1 answer
165 views

How to loop duplicate one object on top of all selected objects?

How to loop duplicate one object and translate the copy origin on top of the origin of all selected objects (origin position in the belonging objects unchanged) one by one with a python script? Edit ...
Mijeka's user avatar
  • 23
0 votes
0 answers
234 views

Updating an object's location via the python API (3.1+)

I have been playing around with Blender's python API, this is a function I wrote to update an object's location: ...
Chrisbin James's user avatar
0 votes
0 answers
75 views

Orthographic View Alignment on the Y-Axis

If I create a cube, move it away in the x direction, and zoom all the way in toward it (i.e. from either left or right), its center is still aligned with the origin: Same with the z direction. But if ...
Pavan T.'s user avatar
0 votes
1 answer
238 views

How to change the origin of .glp objects?

I'm having a problem with the origin of .glb models. The origin as it is clear in the picture is far from the geometry which makes it difficult to scale andtransform the object. Will appreciate any ...
Mohamed Obeid's user avatar
5 votes
1 answer
450 views

Why does the object spin around a random dot, instead of its own axis?

My donut just started moving based on this dot and I have no idea how to fix it. How can fix this so the donut isn't moving around the dot?
lukas 's user avatar
  • 51
0 votes
0 answers
12 views

Moving origin changes origin and position of other objects too [duplicate]

I have a premade car model with separate wheels. For game purposes I need to move wheel origin. For some reason when ever I move one wheel origin others get their origin and position changed too. I ...
Jani Tiainen's user avatar
1 vote
1 answer
235 views

Issues with symmetry, possibly Origin?

Doing a sculpture of a face, I'm having issues with the symmetry tool, I've been trying to mirror the left side of the face to match the right side. But every time I do it merges the face weirdly in ...
Mackenzie's user avatar
3 votes
1 answer
3k views

Why is object origin stuck to 3D cursor? How to get it unstuck?

Why is the origin of this empty stuck on the 3D cursor? How do I get it unstuck? Setting the origin to geometry doesn’t fix it. Thanks. Blender 3.2.2, Windows 11 Blend
WilburPost's user avatar
  • 1,077
0 votes
1 answer
676 views

Blender 3.1.x Objects Aren't Attached to Their Origins

At first I thought this was just a problem where in I couldn't move objects in object mode, however I now see this is a bigger issue. If I were to, say, try and do a simple animation with he default ...
J.L. Reid's user avatar
1 vote
1 answer
738 views

How can I combine these meshes and rigs without needing to reparent everything?

I have attempted to rig this model but I cannot combine the right side with the body. Can someone explain what I am doing wrong and the proper way to join models like this? I have tried applying ...
Ben 's user avatar
  • 13
0 votes
1 answer
757 views

How to Focus 3D View to Object Origin?

I just did a fresh install of the newest Blender since I hadn't updated in quite a while but forgot about my essential custom keybind. I setup "Shift+J" as a focus on the origin of whatever ...
J_D's user avatar
  • 21
0 votes
3 answers
78 views

Facing the issue of setting the origin

I hope, you all guys are having a good day. I am trying to make a rounded wall for well and to set its origin to the middle of the rounded wall. I have tried all the things from setting the origin to ...
Arsalan Shah's user avatar
2 votes
1 answer
165 views

Particles: Setting object's origin is not fixing it not passing through the middle of the surface

I'm trying to position the spheres in a way they are located above the surface (as if they were metal balls thrown on top of a table). I was attempting to do so through the use of particles, since it ...
araralc's user avatar
  • 23
0 votes
2 answers
699 views

How to set origin to selected vertex for 2D shapes (fast) ? (blender 2.8 +)

is there a way to set the origin to selected vertex faster? (for both shapes and objects) there are a lot of steps to do it right now and it's frustrating. I found a similar topic but it's old and not ...
Pooya heydari's user avatar

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