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0 answers
14 views

3d viewport display rendering problem [duplicate]

I have this strange issue this morning... all objects seem to be half xrayish... last night all was good... as i pan or rotate is all flickers
Tony Sands's user avatar
0 votes
0 answers
76 views

How to directly store Blender File Images Externally?

I'm using this answer to generate images from view port but is there a way to directly externally store/generate this image? and by that I mean NOT having to manually save them through Image Editor
cak3_lover's user avatar
0 votes
2 answers
276 views

Changing lighting & color_type for OpenGL Render

When I render with bpy.ops.render.opengl, the shading appears to always be SOLID shading. If this is the case, how do I change the solid render's ...
Dr. Pontchartrain's user avatar
0 votes
0 answers
122 views

How can i use OpenGL/Viewport render in rendered mode on cycles?

Whenever I do it on Eevee, it works. and I find it to be a great way to render faster, but whenever I do it on Cycles, I just get nothing besides a grey screen, Help? My render settings are on the ...
Ansansnasabbbaababa's user avatar
10 votes
2 answers
2k views

Copy framebuffer of 3D View into custom frame buffer

General question: Is there a reliable way to directly access the OpenGL framebuffer of a View3D for copying? (Please see the end of the post for more detailed questions) I need a very fast way to copy ...
reg.cs's user avatar
  • 488
1 vote
2 answers
1k views

Preview in viewport using OpenGL shader

I am trying to apply a custom shader (OpenGL, but if that's not possible I can learn OSL) to a STL. I will not use any lights, cameras, I'm not going to render it eventually. I would like to have the ...
alex's user avatar
  • 79
1 vote
1 answer
8k views

Higher Resolution Viewport Render

I'm trying to render a black/white wireframe image of my scene and have perfected how I'd like it to look in the shading viewport, but I can't figure out how to save out that viewport at high ...
goldspiral's user avatar
0 votes
1 answer
313 views

How to highlight a polygon or a vertex under the pointer in Python?

I am trying to figure out how to highlight a polygon or a vertex that could be under the mouse pointer in Python for 2.80. The highlighting is just a visual indication. I realize that I will be ...
yarun can's user avatar
  • 428
1 vote
2 answers
5k views

How to Save OpenGL Viewport Animation in Blender 2.8?

I am able to create the viewport animation, and then play it back from the render menu, but there doesn't appear to be any option to save it. When I render from the camera I have, it saves to the path ...
Tyler's user avatar
  • 596
1 vote
2 answers
240 views

How do I make objects not renderable in OpenGL Render / overlays disabled on Blender 2.8?

I have some mesh that i do not want to be visible when disabling the overlays button but they still do so, in Blender 2.79 checking the Render only box was enough but here it doesnt work like that. ...
Zophiekat's user avatar
  • 769
5 votes
4 answers
6k views

Blender 2.8 How do i make objects with Render View disabled to not be visible on Viewport / OpenGL Rendering?

I have some objects which i do not want to be disible on the Viewport nor the OpenGL rendering previews, back in 2.79 it worked just fine by disabling render view on the outliner and enabling the '...
Zophiekat's user avatar
  • 769
0 votes
0 answers
460 views

Blender 2.79b Crashes High Sierra MacBook

I'll try to make this as short as possible, but it's gonna be long. Problem: Blender 2.79b crashes my early 2011 MacBook 15-inch running High Sierra during viewport rendering. Operating theater: 2.2 ...
fgregory20656's user avatar
1 vote
0 answers
196 views

Weird wireframe display on viewport when in camera (or certain angle maybe) [duplicate]

Weird wireframe display on viewport when in camera (or certain angle maybe) It happens with a certain camera, but it is not like this in perspective view, and I do not think this is overlapping ...
Diong Wen Han's user avatar
1 vote
2 answers
819 views

How to align modal draw to the middle of the 3d viewport?

I have a question about the opengl modal draw : How to align text from a modal draw to the middle of the viewport and and keep it automatic between Tool Shelf and Property Shelf, when i changing them?...
MKB's user avatar
  • 78
0 votes
1 answer
1k views

Screenshot the viewport - How do I adjust the quality of the OpenGL render?

I just need a simple screenshot of the viewport, the the "render" is all fuzzy. How do I adjust the samples for this kind of render? it's all blurry here
MooKorea's user avatar
  • 110

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