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3d viewport display rendering problem [duplicate]

I have this strange issue this morning... all objects seem to be half xrayish... last night all was good... as i pan or rotate is all flickers
Tony Sands's user avatar
3 votes
1 answer
375 views

Solid OpenGL lights in Blend4Web?

I want to achieve object shading in Blend4Web equal to the default 'SOLID' shading in blenders viewport. Is it possible to use the solid OpenGL lights in Blend4Web? Or if not, how can I simulate it ...
dwitvliet's user avatar
  • 409
17 votes
0 answers
2k views

Per-Vertex lighting in GLSL?

How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
Nero1024's user avatar
  • 643