All Questions
14
questions
0
votes
0
answers
78
views
How to directly store Blender File Images Externally?
I'm using this answer to generate images from view port
but is there a way to directly externally store/generate this image?
and by that I mean NOT having to manually save them through Image Editor
0
votes
2
answers
279
views
Changing lighting & color_type for OpenGL Render
When I render with bpy.ops.render.opengl, the shading appears to always be SOLID shading. If this is the case, how do I change the solid render's ...
0
votes
0
answers
122
views
How can i use OpenGL/Viewport render in rendered mode on cycles?
Whenever I do it on Eevee, it works. and I find it to be a great way to render faster, but whenever I do it on Cycles, I just get nothing besides a grey screen, Help? My render settings are on the ...
1
vote
1
answer
8k
views
Higher Resolution Viewport Render
I'm trying to render a black/white wireframe image of my scene and have perfected how I'd like it to look in the shading viewport, but I can't figure out how to save out that viewport at high ...
1
vote
2
answers
5k
views
How to Save OpenGL Viewport Animation in Blender 2.8?
I am able to create the viewport animation, and then play it back from the render menu, but there doesn't appear to be any option to save it. When I render from the camera I have, it saves to the path ...
1
vote
2
answers
240
views
How do I make objects not renderable in OpenGL Render / overlays disabled on Blender 2.8?
I have some mesh that i do not want to be visible when disabling the overlays button but they still do so, in Blender 2.79 checking the Render only box was enough but here it doesnt work like that. ...
0
votes
0
answers
460
views
Blender 2.79b Crashes High Sierra MacBook
I'll try to make this as short as possible, but it's gonna be long. Problem: Blender 2.79b crashes my early 2011 MacBook 15-inch running High Sierra during viewport rendering. Operating theater: 2.2 ...
3
votes
1
answer
730
views
OpenGL [realtime] 360 camera possible?
Is it possible to render a 360 equirectangular OpenGL view from camera? I already know to set it up on Cycles and BI, but I would like to know if it is possible to set this kind of camera to make a ...
2
votes
1
answer
1k
views
Is render time, openGL, or memory affected whether a modifier is applied or not?
If I have an object looking exactly like I want it to using modifiers, is there any reason why I should "apply" the modifiers before rendering, or any other considerations? More specifically, is ...
2
votes
1
answer
5k
views
Why is the smoke preview not showing in Blender's viewport?
I've been trying to put together a smoke sim in blender 2.74 using the quick smoke preset however have found that it does not show up in the viewport, yet will still render.
Long story short i have ...
2
votes
2
answers
823
views
Why I am seeing patches of diffirent transparency in this model with GLSL
I am in GLSL mode and I have a material with transparency, my problem is that transparency is not displayed as it is in the final render of BI. Instead of a smooth result in transparency I get patches ...
5
votes
1
answer
2k
views
How to render the movie texture in the Open GL viewport rendering?
I try to render animation using Open GL render animation option. I added a movie clip as a texture to a plane.
When I change the keyframes manually (in Material viewport shading ) the following ...
4
votes
2
answers
1k
views
What are these items that are showing up in the viewport render
I have a model that has animation and I am rendering out to a png sequence.
This animation will be used in a web page.
I noticed that there are some items that are showing up in the render that are ...
17
votes
0
answers
2k
views
Per-Vertex lighting in GLSL?
How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...