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All Questions

2 votes
1 answer
2k views

Is it possible to change sRGB/Non-Color color space procedurally?

All "Diffuse-Albedo-Color" need to be, or at least they would be in an sRgb color space (in my experience), inside the diffuse node. On the contrary the other maps such as: Normal, Specular, ...
Noob Cat's user avatar
  • 1,269
16 votes
1 answer
6k views

How can I make a procedural polished granite material?

I have made a polished granite material with a node setup. Using this photograph as reference, how can I improve this further?
Naresh Vijh's user avatar
7 votes
1 answer
5k views

Convert Object texture coords to Polar

I am building a procedural eye texture setup based around Object coordinates. As part of the project, I am trying to re-create a setup that is normally used for UV textures. This tutorial shows how ...
Ascalon's user avatar
  • 6,647
4 votes
2 answers
822 views

How can I recreate this spotty/polka dot/ confetti material procedurally

How can I go about recreating this with a procedural material. It's part of a comission and it needs to have seemingly randomly scattered spots of slightly different sizes and colours on a white ...
Joe Chapman's user avatar
3 votes
1 answer
1k views

How do I have a procedural texture follow the surface of a mesh?

I am trying to texture a high poly sculpted model, making UV unwrapping impractical. The object is a spiral horn. The texture has rows of color that I want to follow the spiral. Is This possible? I've ...
The_Machine's user avatar
3 votes
1 answer
1k views

How to emulate MixRGB (Mix) with math node for Grayscale?

I would like to do a little research, and I would like to simulate a MixRgb type node with a mathematical node, to mix BW type maps, since the MixRGB mixes 3 channels, it would be enough for me to mix ...
Noob Cat's user avatar
  • 1,269
1 vote
1 answer
293 views

How to add circles at the junction points of the Voronoi lines?

As follows in the image, I would like to add circles of the points where the Voronoi lines join, as I did in my sketch. I do not understand if it is possible, I would like if it is, to understand how ...
Noob Cat's user avatar
  • 1,269
1 vote
1 answer
578 views

How to achieve "spherical" mapping in procedural materials? [duplicate]

What I have: What I would want (sorry for a terrible sketch): How to convert object/generated coordinates in such way?
menfon's user avatar
  • 158
1 vote
2 answers
2k views

How to make a procedural node setup to for raindrop effect for EEVEE?

I just saw this amazing video that shows procedural raindrop effect using a node setup in EEVEE, created by this person. It's not possible to see the node setup from the video. So I wonder if someone ...
Amir's user avatar
  • 3,062
0 votes
1 answer
119 views

How can I recreate this polka dot multi color material procedurally

How can I go about recreating this with procedural material? Node setup would be much appreciated. Thank you.
Abu Aliyu's user avatar