All Questions
79
questions
63
votes
2
answers
30k
views
Creating a Black Hole in Blender
I recently saw the film Interstellar and it was fantastic! The effects blew me away and it got me in the mood to try and re create the black hole, however I haven't been able to find any information ...
47
votes
3
answers
26k
views
Iridescence In Cycles?
Is it possible to create an iridescence shader in Cycles?
Specifically for something like DVDs, soap bubbles, engine oil, etc..
30
votes
1
answer
10k
views
How do I emit light from inside a object?
I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
8
votes
1
answer
8k
views
Strange black shading. Cannot fully light mesh. (Cycles)
Here is the viewport in material view. The node setup is just a PNG texture into a diffuse shader.
And this is in rendered view. I've tried using environmental lighting as well as a directional ...
7
votes
2
answers
15k
views
A project without lighting?
How can I render a scene in blender without any lighting? by that I mean I want to have textures, and if the texture is say #00FF00 green, then I want that to render exactly as #00FF00. No light or ...
6
votes
2
answers
492
views
How to create a fluorescent fluid material?
Does anyone know how to create a material similar to the fluorescent green fluid found in this image?
Credit: Anton Lavrushkin
6
votes
2
answers
1k
views
Why does this mirror, made using a glossy material, not fully reflect all the incomming light?
As shown in the picture, I have this scene where I want to film this girl from her reflection in the mirror, and from the front I have lighted her face up for the shot, but when I render it with ...
6
votes
1
answer
815
views
What are some good low-poly scene techniques?
Recently I have noticed that low-poly art has really come into vogue, and I thought it would be helpful if we could collect some helpful concepts and techniques in how to replicate this style.
How ...
5
votes
3
answers
5k
views
How can I soften my Volumetric Light borders?
I made a volumetric light based on a sphere, the borders are too notorious, it even looks like a texture. Is there any way to soften the borders like adding a blur, but in the single object, without ...
4
votes
1
answer
3k
views
EEVEE ignores light-emission outside of the camera frame
Screen Space Refraction = on
Motion Blur = on
Refraction = off (when I turned it on, the raytraced light dissapeared completely)
All Materials are based on Principled BDSF
All Materials are set to ...
4
votes
1
answer
392
views
Shadows distorted and enlarged upon rendering
When I render the scene, the shadows of the fish have become distorted and enlarged. I have played around with the shadow settings on the meshes, materials, textures and environment but cannot fix the ...
4
votes
2
answers
3k
views
Why is this mirror object not reflecting light onto another surface properly?
I have a scene where the sun rays should be reflected from a mirror to create this sort of effect:
The problem below was resolved, scroll down to EDIT.
However, I can't get any light reflected from ...
3
votes
4
answers
12k
views
Make an Object not reflected by a Surface?
I want to make an Object which cant be seen on Reflective Surfaces, for example: Metal. I want to make it so that if I Place the Object over a Reflective Material, it should not be seen on there.
How ...
3
votes
1
answer
725
views
How to achieve Incandescence with Cycles materials
Okay so heres the description of what i want i have created a logo in gimp exported its as scalable vector (svg) imported it to blender increaed the extrusion and bevel, and want it to have that look ...
3
votes
1
answer
2k
views
Object gets tinted by nearby Object's Color
I'm trying to texturize an exterior scene but I have a problem and I don't know why.
I have a white building and there is another object with orange color under it. I know that it is normal that the ...