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63 votes
2 answers
30k views

Creating a Black Hole in Blender

I recently saw the film Interstellar and it was fantastic! The effects blew me away and it got me in the mood to try and re create the black hole, however I haven't been able to find any information ...
Stewie's user avatar
  • 1,391
47 votes
3 answers
26k views

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3's user avatar
  • 158k
30 votes
1 answer
10k views

How do I emit light from inside a object?

I need to know how to make the buttons in my blender project look the same as in this photo. Mine all look pale, even with the emission material. Is there anyway I can get my buttons like this?
Borat Sagdiyev's user avatar
8 votes
1 answer
8k views

Strange black shading. Cannot fully light mesh. (Cycles)

Here is the viewport in material view. The node setup is just a PNG texture into a diffuse shader. And this is in rendered view. I've tried using environmental lighting as well as a directional ...
Nghillaz's user avatar
  • 325
7 votes
2 answers
15k views

A project without lighting?

How can I render a scene in blender without any lighting? by that I mean I want to have textures, and if the texture is say #00FF00 green, then I want that to render exactly as #00FF00. No light or ...
Torph's user avatar
  • 71
6 votes
2 answers
492 views

How to create a fluorescent fluid material?

Does anyone know how to create a material similar to the fluorescent green fluid found in this image? Credit: Anton Lavrushkin
Incognito Mode's user avatar
6 votes
2 answers
1k views

Why does this mirror, made using a glossy material, not fully reflect all the incomming light?

As shown in the picture, I have this scene where I want to film this girl from her reflection in the mirror, and from the front I have lighted her face up for the shot, but when I render it with ...
SVAFnemesis's user avatar
6 votes
1 answer
815 views

What are some good low-poly scene techniques?

Recently I have noticed that low-poly art has really come into vogue, and I thought it would be helpful if we could collect some helpful concepts and techniques in how to replicate this style. How ...
J Sargent's user avatar
  • 19.3k
5 votes
3 answers
5k views

How can I soften my Volumetric Light borders?

I made a volumetric light based on a sphere, the borders are too notorious, it even looks like a texture. Is there any way to soften the borders like adding a blur, but in the single object, without ...
beavoru's user avatar
  • 5,397
4 votes
1 answer
3k views

EEVEE ignores light-emission outside of the camera frame

Screen Space Refraction = on Motion Blur = on Refraction = off (when I turned it on, the raytraced light dissapeared completely) All Materials are based on Principled BDSF All Materials are set to ...
Zenheizer's user avatar
4 votes
1 answer
392 views

Shadows distorted and enlarged upon rendering

When I render the scene, the shadows of the fish have become distorted and enlarged. I have played around with the shadow settings on the meshes, materials, textures and environment but cannot fix the ...
Lindsey's user avatar
  • 1,667
4 votes
2 answers
3k views

Why is this mirror object not reflecting light onto another surface properly?

I have a scene where the sun rays should be reflected from a mirror to create this sort of effect: The problem below was resolved, scroll down to EDIT. However, I can't get any light reflected from ...
Noidea's user avatar
  • 1,256
3 votes
4 answers
12k views

Make an Object not reflected by a Surface?

I want to make an Object which cant be seen on Reflective Surfaces, for example: Metal. I want to make it so that if I Place the Object over a Reflective Material, it should not be seen on there. How ...
Spancs's user avatar
  • 41
3 votes
1 answer
725 views

How to achieve Incandescence with Cycles materials

Okay so heres the description of what i want i have created a logo in gimp exported its as scalable vector (svg) imported it to blender increaed the extrusion and bevel, and want it to have that look ...
TheCycleOfBlend's user avatar
3 votes
1 answer
2k views

Object gets tinted by nearby Object's Color

I'm trying to texturize an exterior scene but I have a problem and I don't know why. I have a white building and there is another object with orange color under it. I know that it is normal that the ...
Alexxjaz's user avatar
  • 130

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