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84 questions with no upvoted or accepted answers
4 votes
1 answer
1k views

Spiral texture/material on the sphere

How to setup material with a texture on the sphere which will look like this I have draw in Paint straight line but I don't know how to bend it spirally around the sphere with material nodes. Also, ...
Wildfire's user avatar
  • 400
3 votes
0 answers
4k views

Difference between a fac output and a Color output

What is the difference between fac output and Color output in BLender? My understanding about fac is, it is grayscale information(devoid of any color). In which case it confuses me when people take a ...
ChrisOdney's user avatar
2 votes
0 answers
178 views

Subsurface value of principled BSDF shader affects other materials with subsurface

As the picture shows when I decrease the value of subsurface for one material (skin in this case), other materials (around the eye) that also use subsurface are getting black even though they are all ...
maria's user avatar
  • 21
2 votes
1 answer
3k views

Roughness in cycles render. Need help with nodes

I am new in a blender, So I have a problem. I created photo scanned texture with normal and bump map (8K res)in photoshop. When I applied it on the object, all looks good in material preview mode, but ...
Ayaz Kerimov's user avatar
2 votes
0 answers
295 views

Textures are missing (colored magenta) in Material Preview, yet show up in Rendered View

I have a model that I'm overlaying several images over. Each of these images are texture-painted masks and, through a mix shader, are being assigned different textures - all within a single material. ...
Squirrel's user avatar
  • 865
2 votes
1 answer
1k views

How Do i add colour to this image texture?

I think i have bumped it correctly? I now want to add colour so that the planet looks nice. Also I am having trouble with the image texture after unwrapping and scaling in the uv image editor- not ...
Jack Jonny Killick's user avatar
2 votes
0 answers
2k views

How do I create Metalness, Roughness and Specular Maps?

I was experimenting with Blender's new Principled BSDF node. I came to know about various new maps - like Metalness map, roughness map and specular map. Can anyone here please explain these maps in ...
Man_From_India's user avatar
2 votes
0 answers
52 views

Apply mask in material with condition

I'm trying to do a led panel in Cycles. The "leds" have a Image displaced by object position. I would like to filter te color of the led if in the object-material is more or less white region, to get ...
daaran's user avatar
  • 31
2 votes
0 answers
264 views

How do you affect only shaded areas in Blender Cycles?

I am trying to make a pyramid shaped planet, and want to make the shadowed areas use a different texture (with city lights) than the areas in the light. I have tried using the normals node, but it ...
Sam Uyemura's user avatar
2 votes
0 answers
110 views

Why are Render Result and Viewer Node listed as drop down options for Texture sources?

To reiterate the question: Why are Render result and Viewer Node outputs listed in the drop down options for texture sources in the Image Textures for both Blender Render and Cycles? I have tried ...
Craig D Jones's user avatar
2 votes
0 answers
852 views

Switching from Blender Render to Cycles Render messes up materials

I'm trying to make a 360 degrees animation film for YouTube. I have to use Cycles Render because of the panoramic camera. I modeled everything and then noticed I was in Blender Render mode. When I ...
Alex  Pilkevych's user avatar
1 vote
1 answer
60 views

textures loading in eevee renders but not in cycles render

The textures I set up work fine when I try to render it in Eevee, but when I try to render the image in Cycles it just shows up as a black texture that doesn't take light. This is what the image looks ...
Agent Evan's user avatar
1 vote
0 answers
45 views

Render Point Density to Texture

Was curious if anyone knows of a way to render out a point density to a 3dTexture for use in a game engine? Usually these are just rendered to a red channel and then imported into a 3d texture in ...
Marauder2k9's user avatar
1 vote
0 answers
14 views

Can't texture small wall without it looking weird or artifacts on the edges

I created a small wall, next to a road and put some pbr wall texture on it. I am trying forever to get rid of these artifacts and thought it is because of uv mapping. First I did cube projection ...
patrick823's user avatar
1 vote
0 answers
81 views

normal map error in mesh with subsurface

I was making my character for study, I made the model with many vertices, then I made the retopology, so far so good, I put the color texture and the normal map, but when activating the subsurface, I ...
André Soutevam Vilela's user avatar

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