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Questions tagged [hdri]

High Dynamic Range Imaging (HDRI) refers to the set of imaging technologies and techniques that allow to increase the dynamic range of images or videos. It covers the acquisition, creation, storage, distribution and display of images and videos. Use this tag for questions relating to 360 degree HDRI lighting setups.

0 votes
1 answer
829 views

Environment behind window for interior renderings

I’m mainly interested in architectural visualizations and have also completed a few projects, but there are things that I despair of every time and that is the environment that can be seen through the ...
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0 answers
16 views

how to achieve anime style lighting [closed]

I want to achieve this kind of style and i'm confused about the lighting. My friend said it use HDR lighting. Also i want to know the techniques about this style and the shader. I believe the texture ...
1 vote
1 answer
43 views

Disabling HDRI only for a specific render layer

I am working on an alien planet landscape still image with planets/moons in the background. For this, my scene is divided into 2 render layers and I need very different lighting for each of them. ...
1 vote
0 answers
62 views

With 4.2 EEVEE, how do I get high-emission parts of the background HDRI to render to the emit layer?

I'm using 4.2 EEVEE (no bloom) and I'm trying to make stars in the background HDRI flicker by mixing low-emission and high-emission shaders driven by evolving noise, then in the compositor running the ...
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2 answers
561 views

Volumetrics render different in viewport vs final render

When using volume scatter on a massive cube, with an hdr image for lighting, I’m getting wildly different renders between what I see in my viewport vs what I get in my final render. I thought at ...
0 votes
1 answer
323 views

HDRI does not work properly after opening saved file

Yesterday, I saved a file that had an active HDRI. Today, I opened the file and the HDRI is no longer displayed although shows that it is active in the world properties tab. I tried implementing the ...
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0 answers
7 views

Back HDRi Projection onto mesh

I want to back an HDRi projection onto the mesh I have set up. My HDRi is a tone-mapped version of the original HDRi. Now I need to back this projection onto the mesh it is projected on. (sometimes a ...
0 votes
2 answers
372 views

A pop to select environment texture doesn't come up

When I click the circle next to color swatch under world property, a pop up is meant to appear so I can select environment texture, but nothing appears.
6 votes
1 answer
2k views

Distance of HDRi backgrounds

Almost 90% of the time I light my scenes with an HDRi background. Is there a way to control the virtual distance of the background image so I can control bokeh and blurriness of the image when using ...
1 vote
1 answer
833 views

How do I extract 2D pictures from a 360 HDRI?

https://hdrihaven.com/hdri/?h=bethnal_green_entrance So basically I am trying to extract 2D pictures from this HDRI (without any warping) so that I can use them as back-plates. Any solution? i.e is ...
0 votes
1 answer
499 views

Can't remove HDRI lighting

I can't seem to remove the lighting that the HDRI I used to have loaded into the file contained. I have completely removed the entire world shader (as well as all other objects in the file), but it ...
3 votes
1 answer
2k views

Adding atmospheric perspective to a scene using Cycles and HDRI

I spent a few hours trying to find a solution... I'm looking to get the effect of atmospheric perspective in my scene to help me understand lighting more. I have an HDRI and I'm using cycles and I've ...
1 vote
1 answer
45 views

How do I increase shadow darkness in render?

The shadowcatcher in this render has no control for how dark a shadow should be. Any help on adjusting it while maintaining the look of the scene? any help on the fresnel of the glossy surface would ...
1 vote
1 answer
22 views

can not find default viewport shading lights in blender installation , program files folders in windows

to add default lights textures in world as environment texture and make the texture visible in final render image , watched some videos to get the texture . According to videos default light textures ...
0 votes
2 answers
939 views

HDRI map - blue tint

I created an outdoor HDRI map to composite a model into a real life footage, unfortunately, because of the broad dynamic range, my HDRI appears REALLY blue [the sky part only]. Needless to say it ...

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