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1 vote
1 answer
43 views

Disabling HDRI only for a specific render layer

I am working on an alien planet landscape still image with planets/moons in the background. For this, my scene is divided into 2 render layers and I need very different lighting for each of them. ...
Lynx095's user avatar
  • 86
0 votes
0 answers
15 views

Environment texture using 180 degree zenith-centered orthographic projection

I'm trying to add sun halos into my renders that were generated using an ancient program called HaloSim, which hasn't been updated in 20 years but is the only program that does this. However, the only ...
HopelessSoap's user avatar
1 vote
0 answers
66 views

Add Custom Metadata At Render

I'm trying to develop a add-on that could inject a 360 metadata into a video at Blender eevee, but this code, needs to be a button that could be toggle at render properties like, "Inject 360 ...
Gabriel Garcia's user avatar
0 votes
0 answers
119 views

Minimum number of samples for a cycles render of a simple image applied as a texture

I have a very simple animation of pages of a book being turned. I use Cycles and a hdri as the only light source. The pages are sitting on a black background with just a simple diffuse shader. There ...
Kreative Zombie's user avatar
0 votes
0 answers
24 views

Creating sky HDRI from alien solar system model

I have a model of a fictional solar system, and I would like to basically make an HDRI of "what the sky would look lke" on one of the planets' surfaces. The issue is that the distances are ...
Mercaptan's user avatar
0 votes
0 answers
24 views

HDR sky makes light stains on background photo in Cycles

I have a panoramatic PNG photo making a background of the scene (warps around the scene). I have recently added a HDR sky from Blenderkit; it looks nice, but I think it's a culprit for the stains on ...
Oak_3260548's user avatar
0 votes
0 answers
32 views

Compute HDR rendered image with GPU API

I'm working on a blender plugins which pre render probes and pack data in cubemap sheets. Is is here : https://github.com/gillesboisson/blender-probes-export Is render probes equi panorama using cycle ...
Gilles Boisson's user avatar
0 votes
1 answer
44 views

Visible HDRI with turned on transparency

Why Blender keep saving my image with visible HDRI? I really don't need it visible. Everything goes fine until its done. How I can fix it? EDIT: Found solution. I had to uncheck camera in ray ...
Kamillho's user avatar
1 vote
1 answer
208 views

How do I render my blend without Scene Lights and Scene World using HDR lighting?

I tried to render my keyboard and it renders with Scene World. I tried to change the lighting from Scene World to HDRI (with HDRI it looks good (1)), but then it still ended up a mess. Where is my ...
Supp0rt1337's user avatar
0 votes
0 answers
83 views

How do I render my blend without Scene Lights and Scene World using HDRI lighting?

I tried to render my keyboard and it renders with Scene World. I tried to change the lighting from Scene World to HDRI (with HDRI it looks good (1)), but then it still ended up a mess. Where is my ...
Supp0rt1337's user avatar
2 votes
1 answer
112 views

Blender how to have different pictures for hdri light and background of a scene?

i have a question about the background in a blender scene. i have a scene with a house and with an HDRI in the scene world that serves as a light. so far so good. but now the hdri doesn't look good as ...
Yvana's user avatar
  • 23
0 votes
2 answers
561 views

Volumetrics render different in viewport vs final render

When using volume scatter on a massive cube, with an hdr image for lighting, I’m getting wildly different renders between what I see in my viewport vs what I get in my final render. I thought at ...
user53924's user avatar
  • 101
0 votes
1 answer
1k views

Ambient occlusion not working in shading viewport / render

Ambient occlusion not working in shading viewport / render. I'm trying to render whats in GN_CONTAINER BOX with Ambient occlusion using the forest built in HDRI but it's not working. I believe I ...
Rick T's user avatar
  • 4,543
0 votes
0 answers
72 views

How to render the same image as in the ViewPort

Rendered Image has less details than image in ViewPort. I provide the blend file. Do you can fix my blend file and make the rendered image from the Renderer to be the same as image as in ViewPort, ...
ComoTempera's user avatar
1 vote
0 answers
9 views

Blender crashes when I try to render with HDRI lighting [duplicate]

I'm a long time 3D artist but a brand new Blender user (mfs converted me xD) I recently purchased a beefed up Rog Strix 15 with AMD radeon 6800M GPU. I have installed all the needed drivers for AMD ...
Mike K's user avatar
  • 11

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