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0 votes
1 answer
31 views

Why is my HDR in blender only working on the objects and not appearing in the world itself?

There is some sort of grid pattern in which the HDRI does not appear. I opened another project and the HDRI seemed to work, but it doesn't work in this project though.
Jerome P Giemy's user avatar
0 votes
1 answer
61 views

Hdri map flickers in Layout workspace, but works normally in the other workspaces

Maybe someone knows, what the problem is?
Rayhorn's user avatar
0 votes
0 answers
83 views

How do I render my blend without Scene Lights and Scene World using HDRI lighting?

I tried to render my keyboard and it renders with Scene World. I tried to change the lighting from Scene World to HDRI (with HDRI it looks good (1)), but then it still ended up a mess. Where is my ...
Supp0rt1337's user avatar
0 votes
0 answers
80 views

Is it possible to make HDRI following camera?

I made a landscape with an HDRI that I want to use on the final render. But the thing is as I navigate the scene via camera, the World stays the same, which makes everything completely fake. I know I ...
Audio_Video_Enthusiast's user avatar
2 votes
1 answer
63 views

HDRi backgrounds refuse to display on certain Blend files

I'm suddenly running into an issue where certain Blend files will not display an HDRi in the viewport or render. Objects behave as though they're receiving light from the HDRi, but the HDRi background ...
WilburPost's user avatar
  • 1,077
2 votes
0 answers
273 views

World Environment HDRI vs. Sphere w/ HDRI texture over entire scene... is there a difference/advantage?

Is there an advantage, or a difference, between adding an environment texture to the World, vs. adding the same environment texture to a sphere and simply scaling it up to surround your scene? The ...
Glen Candle's user avatar
  • 1,819
2 votes
2 answers
247 views

Problem with "procedural" Blur Background, with Cycles engine, how to solve?

With this configuration of nodes, I can get a Blur effect in the Background, but this works poorly in Cycles, while in Eevee everything seems to be ok. I cannot understand what causes this problem and ...
Noob Cat's user avatar
  • 1,269
3 votes
1 answer
155 views

Using multiple HDRIs when moving between rooms

I want to "walk" a rendered object from one room to another. I have filmed and tracked a background plate of the camera move and the room. The object contains reflective sections, and the ...
tomh's user avatar
  • 570
0 votes
0 answers
756 views

how can i lower my hdri lighting strength

how can I lower my hdri lighting strength to almost 0? I'm making a 1 shot timelapse style from daytime to night fall in one shot. I attached my shader web for my world shader.
mehnoy's user avatar
  • 95
1 vote
0 answers
24 views

When I activate my scence lights my world lights (HDRI) no longer work

When I activate my scence lights my world lights (HDRI) no longer work, also when I disabled all light it works fine. when light enabled hdri doesn't work also outside] when scene light on hdri ...
luca kingsley's user avatar
0 votes
0 answers
104 views

How to render a transparent object that reflects the hdri world?

I just can't render this animation. When I do, it turns out pink on a black background. It's a transparent object that reflects the world background. Is there a possibility to render this or an ...
Anna Shlomenko's user avatar
2 votes
1 answer
37 views

where this background come from

I have download one model from web, when in texture view, there shows a background which seems in a factory house. but I have turned all objects off, see attached picture. if in render view, no such ...
Franson  Wu's user avatar
6 votes
1 answer
544 views

World texture doesn't show no matter what only in Cycles

No matter if it's an environment texture or just a solid color it shows black. I've even tried import worlds I made in other files
Need_Not's user avatar
2 votes
1 answer
2k views

Environment texture is not effecting(lighting) my scene [duplicate]

It's not lighting my scene, when i uncheck the scene world i can view the scene with proper light but when i use the same hdri and put it into the world property as an environment texture it doesn't ...
nikhil's user avatar
  • 63
2 votes
1 answer
248 views

How could I use transmission data from another environment texture?

In this setup I made the ship lighting come from a Nishita Sky Texture and the clouds + ocean reflection come from an HDRI by using the Light Path node. But what's wrong is the transmission/...
BlenderHotspot's user avatar

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