All Questions
159
questions
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55
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Best Practice for modelling variations of models
I am creating 3D Models of Electrical Network assets (e.g. power poles, transformers etc) for use by a training company. My goal is to provide the training company with a tool that allows their ...
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1
answer
79
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How can I export my model as an FBX file and have my model be one complete piece and not multiple pieces?
I am stuck, ive tried more than a few things now to get this to work but i am unable to do so. After this i will be continuing to try and find a few more solutions anyways my model is pretty simple ...
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148
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Getting UTM coordinates of Blender GIS
I created a terrain following an actual area (5 km X 3 km) using Blender GIS. My steps: Blender GIS > Base map > Get Elevation > Get OSM. Then I exported it into a .STL file, as I want to use ...
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27
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Export mesh from Blender With UV and Bones
So I have a model which has its hair meshes with its own bones and UV. My final goal is to generate a NIF file of that hair from blender with bones and UV but I am not able to do that. How can I ...
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1
answer
66
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How do you Export Just the .MTL file?
Is there a way to just export the .MTL file and not the .OBJ?
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53
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When I export my model as stl file, a small part of it becomes distorted, what do i do?
When I export my model as an STL file, a small part of it becomes distorted but when I export it as OBJ it is fine. I don't know what is going wrong. I opened the STL in meshlab the problem was still ...
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451
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Transferring Blender Toon Shading to Roblox
I have been trying to transfer my Blender Toon Shader into Roblox, so I can get an effect like this
Target Goal
But when I tried baking it, it didn't work like this.
Is there any way to achieve such ...
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1
answer
227
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How do I save and re-export my SMD model and maintain the changes made?
What I did:
Step 1: imported SMD model (came with bone structure/armature)
Step 2: scaled the model to fit the bone structure and rotated it 180 degrees (z axis)
Step 3: properly fit the bone ...
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231
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UV Seam Problem exporting FBX from Blender to Maya
I have been having this major issue exporting a fountain mesh from Blender to Maya through FBX. During import into Maya random Seams/Cuts appear in the mesh which were not made in the original Blender ...
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votes
1
answer
164
views
Applying modifiers of MPFB model before exporting to gltf
I have a model created with MPFB (free and open source human character generator for blender).
When I tried to apply modifiers I got an error: Modifier cannot be applied to a mesh with shape key.
Then ...
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votes
1
answer
44
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Changes in object-mode are not carried over to the slicer
I thought I solved my problem by adding Triangulate modifier. It only worked on one object. I have made a round base plate using a cylinder. I have pushed a smaller cylinder through and created a hole ...
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53
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STL Model looks nothing like Blender Model when exported
I made a few 3D parts in Blender to print them out for a project, and yes, they're very small in size as seen below:
However, when exported as an STL it is nothing alike:
Is this because the size is ...
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votes
1
answer
192
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How to imprint logo into STL
Hello, I have statements and questions. I want to imprint my logo into the coins surface but whenever I upload the filed to a 3D viewer it ends up blank. How do I fix this? Also is there a way to make ...
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48
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When I export my files into .obj the model is showing all of the CMT lines and circles
I'm new to blender and I used the carver tool to help create my model and for some reason every time I try to export the file as an .obj the model isn't coming out right. I open the .obj on the 3D ...
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992
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