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Questions tagged [edges]

An edge is a line segment connecting two vertices. An edge always connects two vertices by a straight line. The edges are the “wires” you see when you look at a mesh in wireframe view. They are usually invisible on the rendered image. They are used to construct faces.

16 votes
1 answer
12k views

Why can't I transform faces, edges, or vertices without transforming the whole object? [duplicate]

My problem is that I sometimes lose the ability to independently translate or otherwise transform any parts of a single mesh. If I try, for example, to just translate several faces, edges, or vertices,...
Matthew Harrison's user avatar
5 votes
1 answer
1k views

Eliminating edges connecting islands

I'm working on a control station that has buttons. It is a continuous single mesh model. That means, I don't want to create buttons and other details separated from the main mesh, but as you can see I ...
505Legion's user avatar
  • 423
17 votes
3 answers
46k views

why does loop-cut-and-slide ignore some faces but not others?

why does the loop-cut-and-slide operation ignore certain faces but happily cut others?the model is symmetrical so it is a bit strange to pick 3 faces that won't get cut. I tried applying it to see if ...
ZCoder's user avatar
  • 725
12 votes
2 answers
62k views

Smooth shaded model has odd shading

I'm currently working on a model of an X-wing that I'm intending for use in a game and running into a bit of trouble with the shading of the mesh. The upper nose is rounded off where the sensor cone ...
Ambaryerno's user avatar
5 votes
2 answers
343 views

Is there any way to remove edges causing a loop?

How do I remove/dissolve the selected edges while keeping the geometry? Every other modeling software I've worked with can do this without any problem but Blender refuses to dissolve/remove them or ...
Beacon of Wierd's user avatar
28 votes
3 answers
67k views

How to evenly space vertices?

I have a edge loop that has vertices on it. Is there a way I can separate the vertices on the the edge evenly without moving the end points? I would also like for the vertices to maintain the current ...
Vader's user avatar
  • 14.8k
19 votes
1 answer
40k views

What are the colored/highlighted edges in edit mode?

There are red and pink edges on my mesh. What do these colored edges mean? How can I use them?
user72708's user avatar
  • 397
34 votes
5 answers
75k views

How to merge two edge loops

This is a Q&A so I answer it myself. I searched for an answer to this question for ages and didn't find anything so I'll add this here if anybody else struggles with the same issue. So, how can I ...
Finnboy11's user avatar
  • 543
8 votes
2 answers
1k views

How can I make holes on a wrist strap?

beginner here. I'm currently modeling my wristwatch and I'm running into some issues making the holes in the strap. I attempted to use the boolean modifier with a cylinder to get the holes out, and ...
Jonathan Blanchard's user avatar
2 votes
1 answer
2k views

Subsurf modifier rounding sharp edges

I tried to apply a Subdivision Surface on a part of my object. I can't keep the angles sharp, they all turn into rounded angles. The angle before applying the Subdivision surface... ...And after
Grobby's user avatar
  • 514
9 votes
3 answers
8k views

How to set absolute bounding box dimensions of a group of selected elements (vertices, edges or faces)

In Object Mode you can change the absolute Dimensions of the selected object, which are connected to the object's relative Scale....
Andre's user avatar
  • 145
8 votes
5 answers
24k views

Straighten edges not on axis

I have some edges that are not on the x, y or z axis. What is a simple way to straighten them? For example, I can scale and then use Shift+Z to straighten on the x and y axis. Any shortcuts other ...
Vince Herried's user avatar
8 votes
3 answers
3k views

How can I make a plane's edges taper inwards?

How can I deform one edge or multiple edges of a plane or cube so they are tapered in and rounded equally?
Independent Peculiar's user avatar
10 votes
3 answers
7k views

Make quad face from where two edges will meet?

I can't seem to figure out the right term, but basically I have a mesh like this: and I want to make a face, but when I press F I get a triangle like this: When I want it to make a quad like this: ...
shan's user avatar
  • 325
1 vote
2 answers
3k views

How to get hard edges when using subsurf modifier?

I am rather new at modeling but I am working on a nicer Porsche 944 model. I have a solid looking hood but there is a part of the hood where it drops a little and with the sub surf modifier I am ...
cole beasley's user avatar

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