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2 votes
0 answers
433 views

How to indent an object using edge loops without changing edge sharpness?

I am trying to make a small indent in the bottom of a gun I am modelling, like in the picture below. The problem is, in order to add this indent, I need to add detail to my mesh, in the form of more ...
Bob Borpington's user avatar
0 votes
2 answers
2k views

Subdividing Causes Strange Edges / Issues on Shape [duplicate]

So I have this flat shape, and I'm trying to make it 3D. It's pretty round and has a ton of vertices. My end goal is to have the 3D shape with smooth edges. I approached this by pressing ALT+F to ...
ChocoCopter's user avatar
1 vote
1 answer
396 views

Yet another smoothing question - still too many facets

This may be a subject that is over-hashed, but I can't seem to get this nailed on a particular model I'm doing which as a some rather complex curves in it. A rather silly thing (that I can't get it ...
Jon C. Munson II's user avatar
2 votes
3 answers
1k views

Sharpen egdes using the SubSurf Modifier - floodlight

I'm currently modelling a floodlight, but I'm stuck. The following image shows the front covering. In the middle, you see that the Subsurf modifier is smothing the three edges, but I want them to be ...
Splines's user avatar
  • 124
1 vote
1 answer
215 views

How to regain smooth shape whilst scaling a group of edges that contain both creased and non creased edges?

I'm relatively new to Blender (self taught using these forums) but I've encountered a problem I can't seem to solve. On the image below I've tried modeling a sliding button, and applied a Subsurf ...
Thibeau Corthout's user avatar
4 votes
1 answer
889 views

How can I use Edge Creasing with OpenSubdiv?

I see that OpenSubdiv has been integrated but could not find any material about using it for utilizing its edge creasing capability to create harder edges in subd-modeling instead of using support ...
sticksnstones's user avatar
2 votes
1 answer
3k views

Subdivision, rounded edges problem

I'm trying to create a door handle with smooth rounded edges, like this: I'm having a problem when trying to bevel or apply a subdivision surface modifier, mainly that I'm not able to correctly apply ...
pezzatron's user avatar
  • 598

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