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1 vote
1 answer
227 views

Is variable mean crease achievable?

Is there a way to define edges with variable mean creases? Well, more like crease values associated with vertices instead of edges, which would make an edge have variable crease values, e.g. if one ...
Peter Varo's user avatar
3 votes
2 answers
466 views

How to Crease the Edges Correctly?

In the picture below I use subdivision and I want to make the angle of this half circle hole sharp But when I do edge crease, the topology overlaps and creates bad shading; I don't want to add a ...
mshmsh's user avatar
  • 71
3 votes
2 answers
428 views

Smoothing edges and rings

How do you smooth out something like this?
Igor Karpiuk's user avatar
0 votes
2 answers
508 views

Bevel and subsurf are weird after inset faces. I used hardops. Simple noob question

I want to have nicely rounded recess, instead I get weird face. I beveled with hardops Subsurfed Now my goal is the left object. I achieved it with boolean. But i find it too long. Instead of I did: ...
sfinkter666's user avatar
2 votes
1 answer
2k views

Problem using Bevel and Subdivision Workflow

I am trying to model a simple piece of a sniper scope. For that I am using a Bevel and Subdivision modifier to get clean and crisp edges when raising the model's resolution. this is what the topology ...
Marten Zander's user avatar
1 vote
1 answer
471 views

Smoothing Edgeloops

I´m modeling a car at the moment. As main reference i use a Blueprint. In the Prozess i offten get dents because the vertevies alonge the edgeloop are not as smoothed as the car would be (of course). ...
Janno's user avatar
  • 9
4 votes
1 answer
231 views

Create additional Edges when subdividing

When I make clothing and subdivide one piece that I am going to sew together with some other piece, I want addtional edges to be created. So, suppose I have this: In that case, I dont want it to be ...
Rigid's user avatar
  • 481
0 votes
0 answers
233 views

My mesh deforms when I shade smooth

I am modelling a character but wherever I bridge edge loops between hands, feet and arms my mesh doesn’t look good at all when I apply subdivisions or if I shade smooth. I have removed doubles and set ...
BlenderBA's user avatar
0 votes
0 answers
91 views

Darker Edges on my mesh that mess up my Subdivide mod

I have a Deformed Cone object. I have extruded it (part that sticks out on the left). The rest of the mesh, including the other extrusion, is fine for the most part but this just looks horrid. Lines / ...
Finley Quayle's user avatar
0 votes
1 answer
78 views

How to make edges smoooth/rounded?

This is a small part of the object I want to smoothen so fixing the vertices will take time, is there a fast way to smoothen the lip of edges of my cylinder? Exactly like this. Things I tried but ...
Me learn blender's user avatar
2 votes
1 answer
1k views

mesh edges still slightly visible after subdividing and shading smooth

I am modeling a mesh in blender 2.9, and I gave it a subdivision surface modifier, then shaded it smooth. Most of it worked great, but there are still some parts of the mesh where I can still see ...
ETHAN DAY's user avatar
  • 723
1 vote
0 answers
15 views

Artifacts at particular edges after Subdivision modifier [duplicate]

So, the problem is basically visible at the pictures. The edges (the vertical one at the corner and the horizontal one going all the way to the back) seem "pinched" after adding subdivision ...
ArmedVeteran's user avatar
0 votes
0 answers
83 views

why is part of my mesh not affected by subdivision surface modifier?

Only the right side seems to be affected. Here is a blend file if you need it https://drive.google.com/file/d/1zESOunpfijGMY_71UO04QfNuUIA8QNhl/view?usp=sharing
Stoiccowboy's user avatar
0 votes
1 answer
43 views

Subdivided means alt. lmb not connecting edges

I just subdivided the short perpendicular edges along the bottom floor of this object and now when I alt. lmb the edge along the long bottom edges (next to the red line along the sides) it only ...
Dan Abel's user avatar
0 votes
1 answer
164 views

An edge turned pinkish but it's not seam after putting subdivision surface modifier

I am making the Blender Guru donuts. I noticed this edge of this reddish color after putting subdivision surface on the donuts icing. It's not seam cause I can't remove it with U -> Clear seam. ...
forest's user avatar
  • 125

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