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0 answers
105 views

Camera still moving after locking

Good day My camera is locked in Location/Rotation and Scale but I can still change Location/Rotation and Scale when I am scrolling on it. It seems it is not possible to lock its position. The thing is,...
mastart's user avatar
  • 13
1 vote
1 answer
372 views

What does prevent the camera object to show up in a 3D viewport?

For Blender 3.1. With a fresh new project with the default configuration and switching to the Animation workspace, two 3D viewports are shown: What is viewed from ...
mins's user avatar
  • 1,602
1 vote
1 answer
456 views

Viewport - objects disappeared in solid mode

I'm not sure what happened but at some point everything lost in the solid shading mode. The cone appears to be some residue from a camera angle that was deleted earlier. The two image are the same, ...
bodonyiG's user avatar
2 votes
1 answer
138 views

Blender camera window

I am setting camera for my render. But my camera Window is so small. the tutorial am following to learn Blender has a bigger screen. Can I make my Blender camera window bigger? I cant see anything ...
Russian Blue's user avatar
2 votes
1 answer
177 views

Why is my object always created facing the viewport camera?

Whenever I add an object to the scene, it's always facing my viewport camera. Is there a way to set it back to always zero out the rotation in the world space? If I create a cube, it's facing me ...
Computer Noob's user avatar
1 vote
1 answer
1k views

How can you find the position and rotation/direction of the Viewport?

I've been looking for ages and I've come to my wits end. Basically, all I need is to find the location of the Viewport so I can spawn a camera in its position. The idea is the same as if you spawned a ...
50541499's user avatar
1 vote
1 answer
128 views

Is there a way to remove certain part of object for the camera?

Like for example, I'm putting the camera in a very small and confined space, like in the car, when i put the camera om place, some part of the car still shows up. is there a way i can hide some part ...
DS177's user avatar
  • 189
0 votes
0 answers
599 views

Why is it whenever i render my object the shadows disappear?

Whenever I render my donut the shadows disapear, even when im in camera mode (ctrl+alt+0), but the shadows are casted just fine when I use viewport shading. (I'm completely new to blender)
daskbosse's user avatar
-1 votes
1 answer
301 views

Cannot set active camera to view for a large object

Haven't worked with Blender in ages, but this is the first time I experience that "Align active camera to view" does not work. So, I make a cube 100 x 20 x 10 mm in Freecad, and export as ...
sdaau's user avatar
  • 413
2 votes
1 answer
1k views

How to move view forwards / backwards

I'm very new to Blender, and am struggling to even move the view / camera I can rotate, pan up/down and left/right, zoom in/out... but I can't actually move forward / backward? Is the only way to move ...
user avatar
0 votes
0 answers
245 views

Viewport vs. camera view performance really awful

I’m trying to compose an amimation. Scene is comprised of several buildings, trees, woods, lo-poly cars etc. Moving around the viewport works super smooth, can’t say how many fps, but it’s smooth ...
Markus Schlögl's user avatar
1 vote
2 answers
669 views

Blender viewport facing orientation is -Y

when I start a new file in Blender its viewport has -Y axis pointing forwards, X goes right by default, Z is up by default. How can I rotate the viewport orientation to have +Y forwards and X still to ...
auraxarr's user avatar
4 votes
2 answers
280 views

Why Does Viewport move on Ctrl+Alt+Numpad0 press?

When I have Lock To 3D Cursor enabled and use Shift+RMB on a random surface of an object to move the 3D Cursor to that clicked position, then move and zoom around, my viewport shifts and captures a ...
Harry McKenzie's user avatar
0 votes
1 answer
282 views

How to project 3D point into camera under the influence of focal length and use Python?

The manual introduces the world_to_camera_View maps 3D to 2D, but ignores the influence of focal length parameters. Is there a method with focal length parameters in blender API? Is it possible to ...
Danyang.Yi's user avatar
0 votes
1 answer
136 views

Why my render result is different from render preview (not the camera lock kind of problem)

I'm new in blender. I find my render result is different from the the preview. I've locked the camera angle so it's not a camera lock problem. It happens when I do the scale with geometry node or with ...
Tchi HU's user avatar
  • 13

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