All Questions
327
questions
0
votes
0
answers
105
views
Camera still moving after locking
Good day
My camera is locked in Location/Rotation and Scale but I can still change Location/Rotation and Scale when I am scrolling on it. It seems it is not possible to lock its position.
The thing is,...
1
vote
1
answer
372
views
What does prevent the camera object to show up in a 3D viewport?
For Blender 3.1.
With a fresh new project with the default configuration and switching to the Animation workspace, two 3D viewports are shown: What is viewed from ...
1
vote
1
answer
456
views
Viewport - objects disappeared in solid mode
I'm not sure what happened but at some point everything lost in the solid shading mode. The cone appears to be some residue from a camera angle that was deleted earlier.
The two image are the same, ...
2
votes
1
answer
138
views
Blender camera window
I am setting camera for my render. But my camera Window is so small. the tutorial am following to learn Blender has a bigger screen.
Can I make my Blender camera window bigger? I cant see anything ...
2
votes
1
answer
177
views
Why is my object always created facing the viewport camera?
Whenever I add an object to the scene, it's always facing my viewport camera. Is there a way to set it back to always zero out the rotation in the world space?
If I create a cube, it's facing me ...
1
vote
1
answer
1k
views
How can you find the position and rotation/direction of the Viewport?
I've been looking for ages and I've come to my wits end. Basically, all I need is to find the location of the Viewport so I can spawn a camera in its position. The idea is the same as if you spawned a ...
1
vote
1
answer
128
views
Is there a way to remove certain part of object for the camera?
Like for example, I'm putting the camera in a very small and confined space, like in the car, when i put the camera om place, some part of the car still shows up. is there a way i can hide some part ...
0
votes
0
answers
599
views
Why is it whenever i render my object the shadows disappear?
Whenever I render my donut the shadows disapear, even when im in camera mode (ctrl+alt+0), but the shadows are casted just fine when I use viewport shading. (I'm completely new to blender)
-1
votes
1
answer
301
views
Cannot set active camera to view for a large object
Haven't worked with Blender in ages, but this is the first time I experience that "Align active camera to view" does not work.
So, I make a cube 100 x 20 x 10 mm in Freecad, and export as ...
2
votes
1
answer
1k
views
How to move view forwards / backwards
I'm very new to Blender, and am struggling to even move the view / camera
I can rotate, pan up/down and left/right, zoom in/out... but I can't actually move forward / backward?
Is the only way to move ...
0
votes
0
answers
245
views
Viewport vs. camera view performance really awful
I’m trying to compose an amimation. Scene is comprised of several buildings, trees, woods, lo-poly cars etc. Moving around the viewport works super smooth, can’t say how many fps, but it’s smooth ...
1
vote
2
answers
669
views
Blender viewport facing orientation is -Y
when I start a new file in Blender its viewport has -Y axis pointing forwards, X goes right by default, Z is up by default.
How can I rotate the viewport orientation to have +Y forwards and X still to ...
4
votes
2
answers
280
views
Why Does Viewport move on Ctrl+Alt+Numpad0 press?
When I have Lock To 3D Cursor enabled and use Shift+RMB on a random surface of an object to move the 3D Cursor to that clicked position, then move and zoom around, my viewport shifts and captures a ...
0
votes
1
answer
282
views
How to project 3D point into camera under the influence of focal length and use Python?
The manual introduces the world_to_camera_View maps 3D to 2D, but ignores the influence of focal length parameters. Is there a method with focal length parameters in blender API? Is it possible to ...
0
votes
1
answer
136
views
Why my render result is different from render preview (not the camera lock kind of problem)
I'm new in blender. I find my render result is different from the the preview. I've locked the camera angle so it's not a camera lock problem.
It happens when I do the scale with geometry node or with ...