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2 votes
1 answer
458 views

Always getting negative Y front view (on gizmo) by default when pressing 1 on the NumPad

Preface: the course I'm watching now is covers Blender 2.8, but I going through it using the latest 3.3 Course side: I'm watching the Blender Launch Pad course. I've noticed that when the author ...
Michael's user avatar
  • 43
1 vote
2 answers
669 views

Blender viewport facing orientation is -Y

when I start a new file in Blender its viewport has -Y axis pointing forwards, X goes right by default, Z is up by default. How can I rotate the viewport orientation to have +Y forwards and X still to ...
auraxarr's user avatar
2 votes
1 answer
174 views

Create axis in same location as camera object

I feel like I've been searching for the wrong terms. Appologies if so. I have a camera object retuned from fspy. I now want to work IN this view axis, not in the origin or files axis. So how do I ...
dwbell's user avatar
  • 437
0 votes
0 answers
342 views

How to align Camera such that the selected object is in its View, and the Camera is placed in a specific plane

The task is to click snapshots of front/back/right/left of a 3d Chair objects. To automate it, we first align all the Chairs such that the height is along z-axis, y-axis is the horizontal axis, and x-...
Gurtej Singh's user avatar
2 votes
1 answer
310 views

how to get camera exactly like in the z perspective view [duplicate]

I'm making a text animation,in which in the end i want the camera to look exactly like when i look through the Z perspective view(numpad 7), so that the text seems 2d in the end. how do i make the ...
PineInDisguise's user avatar