All Questions
5
questions
2
votes
1
answer
458
views
Always getting negative Y front view (on gizmo) by default when pressing 1 on the NumPad
Preface: the course I'm watching now is covers Blender 2.8, but I going through it using the latest 3.3
Course side:
I'm watching the Blender Launch Pad course. I've noticed that when the author ...
1
vote
2
answers
669
views
Blender viewport facing orientation is -Y
when I start a new file in Blender its viewport has -Y axis pointing forwards, X goes right by default, Z is up by default.
How can I rotate the viewport orientation to have +Y forwards and X still to ...
2
votes
1
answer
174
views
Create axis in same location as camera object
I feel like I've been searching for the wrong terms. Appologies if so.
I have a camera object retuned from fspy. I now want to work IN this view axis, not in the origin or files axis. So how do I ...
0
votes
0
answers
342
views
How to align Camera such that the selected object is in its View, and the Camera is placed in a specific plane
The task is to click snapshots of front/back/right/left of a 3d Chair objects.
To automate it, we first align all the Chairs such that the height is along z-axis, y-axis is the horizontal axis, and x-...
2
votes
1
answer
310
views
how to get camera exactly like in the z perspective view [duplicate]
I'm making a text animation,in which in the end i want the camera to look exactly like when i look through the Z perspective view(numpad 7), so that the text seems 2d in the end.
how do i make the ...