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4
questions
2
votes
0
answers
408
views
3D world to 2D image transformation with equidistant camera model
I'm currently implementing a simulation, where a 3D point needs to be transformed to a fisheye image with the equivalent of Blenders 'PANO' camera and the equidistant camera model. Does anyone know ...
0
votes
2
answers
1k
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How to get 3D points of a Mesh in world space coordinates? [duplicate]
I have a blender file with this scene (below) seen from the camera.
Now I need to get the 3D points of the mesh (the doughnut) in world space according to the camera perspective, pragmatically. ...
9
votes
1
answer
4k
views
Blender's "Right" View is actually a "Left" view? "Front" view is actually "Back"?
I'm working with a bunch of tools that each have separate coordinate systems and I'm having some confusion about Blender.
For example, add a Monkey to a scene and then examine the Quad view. You ...
4
votes
1
answer
3k
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How do I get a python reference to the viewport camera? [duplicate]
I want do draw a line from one point to another using the blender opengl functions provided in bgl. Both points are in world coordinate system. I found a function in ...