All Questions
649
questions
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votes
1
answer
16
views
Keep bone in IK chain always pointing down
First time trying to rig something. I've got this sample project to recreate the core issue and needed helping figuring out how to get a specific bone in an IK chain to always be pointed down.
I have ...
-1
votes
1
answer
29
views
Parent armature with a moving object
How can I parent an armature with an object that moves when you press play? I would like "armature.001" to move with the object.
Thank you
File: https://wetransfer.com/downloads/...
0
votes
0
answers
17
views
Combining Mixamo animations with own animations/rig with specifc bones
I am trying to merge some bones from a Mixamo rig to one of my own armatures. I have only animated the arms in my rig. It is strumming a guitar. But i want to combine everything aside from the arms ...
0
votes
1
answer
39
views
How can I connect objects together as if with strings/springs?
My end goal is to be able to move one object, and have others that are connected to it, follow as if they're being pulled/dragged by a string or spring. Ideally I'd also want to be able to lock the ...
0
votes
0
answers
25
views
Unreal Engine Metahuman Rigging (Blender Rig)
Overview: Important information: Using Blender 4.0, (Blender Help Subreddit took my post down within the minute cause they can't read context), this is more of questions with a goal.
I've been trying ...
0
votes
1
answer
19
views
How would I "move" X Axis Mirror point to multiple locations for an animated scene?
Just to clarify, everything is working as intended. The correct bones are being mirrored, they're moving with the correct transformations, etc., etc. The X Mirror feature hinges on a little orange ...
1
vote
1
answer
24
views
Rigify Chain failure, can't generate rig
I have created armature from scratch many times because of this error, but there is a problem every time. I have connected all the bones one by one and I still get this error.
Also, after giving the ...
0
votes
1
answer
19
views
how to temporarily disable a parent bones influence
I have a sword in a characters hands, I want them to put it down and move, however the sword's bone is parented to a sheath's bone that is parented to the characters torso bone.
How can I individually ...
0
votes
0
answers
35
views
Armature rigging issue
For the past few days, I've been trying to remake one of the mechanical robot arm taking inspiration from Ian Hubertz's work.
I have almost completed the rig for the entire arm except for the hands ...
1
vote
1
answer
51
views
Unfolding a paper map with textures on either side
I'm trying to animate a map unfolding (inspired by this tutorial for a box unfolding).
I've subdivided a plane, then added bones to it.
I've added a Solidify Modifier to the plane, and defined three ...
1
vote
1
answer
39
views
How do I add a constraint to a bone so it follows a vertex in another object?
See video: https://imgur.com/RLkOZZf
I'm trying to have this bone at the end of this "rope" mesh follow the very corner of the sail (the vertex). I want the bone to be constrained to the ...
2
votes
1
answer
27
views
How do I keep an individual part of a rig completely still while the rest of the rig continues to move?
I want to animate a character punching, but I want the fist to stop at the impact while the rest of the body continues to move. Is there some sort of anchoring mechanic? How do I put that into the ...
0
votes
0
answers
16
views
How can I transfer Rigify controller animation to armature bones?
Is there any solution to transfer Rigify animation to the bones. I made animations using Rigify controller but now I want to use that animations in game engine. Is it possible to transfer animation or ...
0
votes
0
answers
24
views
How can I make one character carry another character?
I'm trying to create a battle scene where one character is injured and must be carried off the field by a comrade. How can this be achieved without having to continuously reposition the wounded ...
0
votes
0
answers
14
views
How to align grease pencil objects and mesh in a rig with bone relative?
I am finding issues pairing the grease pencil object in a rig. I have been following the instructions as per the youtube tutorial by Sophie Jantak however I have made my own model from scratch and ...