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0 votes
1 answer
1k views

toggle Object Mode <-> Pose Mode by script code

I want to toggle Object Mode to Pose Mode by script code, because I usually run blender in Object Mode but sometimes I need to add some keyframes while I run blender. that is why I want to toggle ...
4 votes
1 answer
293 views

What does the use_local_location mean for bones

To test this, I run a test to show the difference of use local location or not. C.object.data.bones['upperArm.R'].use_local_location = False C.object.data.bones['upperArm.R']....
0 votes
0 answers
28 views

Scale issue when opening glb export in gltf-viewer

When I import my glb export to gltf-viewer it gets enormous, scale issue, I need to use such animated character from Mixamo for an AR project. Would really appreciate some help, Link for 3D animated ...
1 vote
1 answer
304 views

Draw window and swap doesn' work

I'am writing python script that uses data from IMU sensor and changes armature structure position. To visualise movement I use ...
2 votes
1 answer
1k views

How do I set the bone length after setting a new bone matrix?

In version 2.77a; the docs show that the edit_bone.matrix is no longer read only, but a note warns "does not include bone length". Luckily, ...
1 vote
1 answer
75 views

How to select only deformation bones?

Is there a way to select all bones from the vertex group of the mesh? I have too many overlapping bones that are very tedious to work and some are non-deformer which I wanted to hide and only work ...
0 votes
1 answer
689 views

How to match FK bone to IK bone via script?

I'm trying to make an IK to FK script, so I would like to have the FK bones align with the IK bones. What would be a good way to go about it? I tried doing something like this: ...
0 votes
0 answers
39 views

How do I move a Pose Bone on its local axis?

All I want to do is move the active pose bone on its local z axis with a line of code. I tried many things, but no matter what I can only get it to move in world space or move the whole armature in ...
1 vote
2 answers
4k views

List of bones to file, is it possible?

Good day, I'm new to Blender, and actually to the whole 3D world. I have come with a non regular issue and I hope you guys can give me hand. I have list of rigged models, each one with their very own ...
0 votes
1 answer
17 views

Moving an EditBone along a local axis in Python

I'm attempting to write a script that helps automate rig creation for a specific type of armature, and the current minor issue I'm having is that I would like to create a pole target with as minimal ...
0 votes
0 answers
12 views

When i set obj parent as bone, it's just jumping away from last position

Before: After: Code: ...
3 votes
1 answer
175 views

How is a bone's roll defined?

Background I have a number of bones defined as positions + rotation quaternions. In blender I understand bones are defined as a head, a tail and a roll. With the head -> tail vector being the ...
8 votes
1 answer
5k views

Delete bones via script

I want to delete all bones in an armature which contain a specific word but I can't figure out how to. This is the script: ...
1 vote
1 answer
109 views

Script to add a driver to "hide" a bone

I'm tryng to write a script that adds a driver to some bones automatically. But I'm facing some problems with the property "hide". I want to add the driver into the property "Hide" ...
1 vote
0 answers
73 views

How to programmatically find a "Y" pose such that it is the inverse of another "X" pose in relation to the T-pose?

That is, if I "Apply" the armature modifier of the "Y" pose onto the mesh then if I now link that mesh to the armature of the "X" pose the mesh should look like the ...

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