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Get local child bone rotation using Python
I'm looking to get the local rotations of bones using Python, in other words given a parent and a child bone, the child bone's rotation off of the parent bone.
I saw this post:Get bone rotation in ...
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Set the Rotation (in Quaternion WXZY which is calculated by two vectors) of a bone using API 2.7.9
Details of the problem:
I already have two vectors A and B (A is converted to B by a certain rotation), and I can now calculate the quaternion of its rotation. Also insert a bone in the blender so ...