This document discusses mobile app development approaches, focusing on hybrid apps. It defines a hybrid app as one that is built using HTML, CSS and JavaScript, then compiled for different platforms using a framework like PhoneGap. The process involves creating the HTML app, compiling it into a hybrid app with PhoneGap, and then distributing it through app stores or as a web link. It lists several mobile HTML frameworks that can be used and highlights features of PhoneGap like access to device APIs and plugins.
This document discusses using Flash Builder/Flex with PHP on mobile devices. It introduces Kent Mitchell and Mihai Corlan who will discuss using Data Centric Development wizards in Flash Builder to consume PHP services. They will demonstrate testing a mobile Flex and PHP app on desktop and device, debugging on device, and using the Network Monitor. The document also provides an overview of creating a new Flex Mobile and PHP project with an integrated wizard, connecting to various PHP services, and enabling debugging when running the app on an actual device connected to the same WiFi network as the development computer.
There are three main types of mobile applications: native, mobile web, and hybrid. Hybrid applications combine features of the other two types by allowing installation on devices and working offline like native apps, while using web technologies for cross-platform development like mobile web apps. Flex 4.5 is a technology that can be used to rapidly develop cross-platform hybrid mobile apps for iOS and Android. It provides controls, layouts, and APIs to build apps that look and feel native, but are coded once and deployed across platforms. Developing with Flex 4.5 involves setting up the iOS developer program, dealing with differences in devices, and bundling the app for emulators and devices.
This document provides an overview of the Ionic Framework, including its history, features, benefits, supported platforms and performance. Ionic is an open source framework for building hybrid mobile apps with web technologies like HTML, CSS and JavaScript. It uses AngularJS and Apache Cordova to provide native app functionality and allows developers to build apps for iOS, Android and other platforms from a single codebase. Some advantages include one codebase for multiple platforms, use of web development skills and Angular framework, while disadvantages include lower performance compared to truly native apps.
Creating native apps across devices in minutes. Paradigm shift from converting major web apps to mobile apps. Rhomobile allows creating native apps that work across devices using a single codebase, with options like cross-platform development, offline capabilities, and better usability than web apps alone. Developers can generate app controllers from data models, edit views, and deploy apps to different devices in minutes using the MVC-based Rhomobile platform.
The document discusses developing mobile applications using Adobe Flex and AIR. It provides an overview of new features in AIR 3 like native extensions and captive runtime. It also describes Flex, the mobile theme in Flex 4.5, and how to deal with different device resolutions. Key aspects of building mobile apps with Flex like the action bar, views, and view navigator are explained.
PhoneGap is a platform developed by Adobe that allows developers to create mobile apps using web technologies like HTML, CSS, and JavaScript. The apps can be deployed across many mobile platforms like iOS, Android, Windows and BlackBerry. PhoneGap wraps the web view containing the app code within a native container, allowing JavaScript to access device capabilities like the camera and files system through plugins. Developers build the user interface with web technologies while PhoneGap provides access to native mobile features.
PhoneGap (aka Cordova) is a cross-platform framework for developing mobile apps using standard web development tools like HTML, CSS, and JavaScript. Join Troy Miles to learn how to create mobile apps with PhoneGap by building a simple but full-featured app during this hands-on class. Troy explores PhoneGap’s important capabilities, including GPS, camera, and audio recordings. Because JavaScript has a reputation as a somewhat difficult language, Troy teaches techniques for keeping your code robust and clean. To give your app the appropriate look and feel for the device on which it is running, the class will use the open source Chocolate Chip UI framework for testing. Troy shares ways to debug the code by running it as a web app, using browser development tools, or as a phone app, using the Chrome browser’s remote debugging features. Leave with the basics you need to start building your own cross-platform mobile apps.
7Langit present Marketing and Monetizing on BlackBerry Platform. Mobile Entrepreneurship Seminar; Be a Successful Entrepreneur by Developing Mobile Apps. Roadshow of Indosat Wireless Innovation Contest (IWIC).
The document discusses getting started with the Ionic Framework, a hybrid mobile app development platform. It describes Ionic as a new technology that allows building of mobile-optimized apps using HTML5, CSS, and JavaScript. It also discusses Ionic's components, the tools needed to build Ionic apps like Node.js, and demonstrates how to create a basic Ionic app.
The document discusses building packaged Chrome apps and compares them to web apps. Packaged apps can run offline by default, access hardware capabilities, and provide a richer experience than web apps. They can also be distributed and updated through the Chrome Web Store. The document outlines the process of converting a web app into a packaged app by modifying the app structure and code to include things like a manifest file and background services.
Session Presented at 1st IndicThreads.com Conference On Mobile Application Development held on 19-20 November 2010 in Pune, India WEB: http://M10.IndicThreads.com ------------ Speaker: Hemanth Sharma Abstract: Write one code, ActionScript, and publish your application to multiple mobile devices, web, and desktops. Learn the aspects of multiscreen coding using Adobe Flex, Flash Builder, Flash Professional and emulate your content in Adobe Device Central. This session will cover ActionScript coding & designing for multi-screen and deployment across multiple devices making use of device specific features such as accelerometer, multitouch gestures, geolocation, etc..
This document discusses mobile cross-platform development. It defines three flavors of cross-platform development: web apps using frameworks like TravelMate and Kumbaya; hybrid apps using frameworks like Wikipedia and NBC iPad; and compiled apps using frameworks like Mooniz and Shadowgun. Web apps are regular web pages loaded in a browser. Hybrid apps run HTML5/JavaScript in a native wrapper using a webview. Compiled apps compile code into native apps for each platform. The document advises choosing a cross-platform approach wisely based on factors like SDK lock-in, control, and performance.